Display title | Imports:Personality |
Default sort key | Personality |
Page length (in bytes) | 6,225 |
Namespace ID | 3002 |
Namespace | Imports |
Page ID | 13601 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Page creator | 190.160.142.39 (talk) |
Date of page creation | 17:08, 19 January 2025 |
Latest editor | Prd (talk | contribs) |
Date of latest edit | 19:57, 3 May 2025 |
Total number of edits | 2 |
Total number of distinct authors | 2 |
Recent number of edits (within past 90 days) | 1 |
Recent number of distinct authors | 1 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Template:WIP
Personality is a tag added to characters, most noticeably on player characters, to dictate what in-game dialogue is triggered. Unique Recruits often have a specially made set of dialogue options, but most recruits have random dialogue options which are dictated by their personality tag. |