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Latest revision as of 00:41, 23 May 2025
The UC Weapons Traders are unnamed shopkeepers of the Traders Guild. They can be found manning Small Empire Weapon Shop and Empire Weapon Shop in United Cities territory.
They wear <span style="color:#Shoddy">[Shoddy] armour (5% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Unknown.
Statistics
- Humans
- Shek
- Hive
- Greenlander
- Scorchlander
Statistics
Attributes | Level | |
---|---|---|
Strength | 15 – 25 | |
Toughness | -4 – 6 | |
Dexterity | 15 – 25 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 25 | |
Sabres | 15 – 25 | |
Hackers | 15 – 25 | |
Heavy Weapons | 15 – 25 | |
Blunt | 15 – 25 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 15 – 25 | |
Melee Defence | 15 – 25 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4 – 6 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 15 – 25 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -5 – 5 | |
Robotics | -4 – 6 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 13.5 – 22.5 | |
Toughness | -4 – 6 | |
Dexterity | 16.5 – 27.5 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 25 | |
Sabres | 15 – 25 | |
Hackers | 15 – 25 | |
Heavy Weapons | 15 – 25 | |
Blunt | 15 – 25 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 15 – 25 | |
Melee Defence | 15 – 25 | |
Dodge | -4.8 – 7.2 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4 – 6 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 18 – 30 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -5 – 5 | |
Robotics | -4 – 6 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4.8 – 7.2 | |
Armour Smith | -4.8 – 7.2 | |
Crossbow Smith | 1 | |
Labouring | 0 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 16.5 – 27.5 | |
Toughness | -4.8 – 7.2 | |
Dexterity | 12 – 20 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 25 | |
Sabres | 15 – 25 | |
Hackers | 15 – 25 | |
Heavy Weapons | 15 – 25 | |
Blunt | 15 – 25 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 18 – 30 | |
Melee Defence | 15 – 25 | |
Dodge | -3.2 – 4.8 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4 – 6 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.2 – 4.8 | |
Lockpicking | -4 – 6 | |
Thievery | -3.2 – 4.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 12 – 20 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -5 – 5 | |
Robotics | -3.2 – 4.8 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 12 – 20 | |
Toughness | -4.8 – 7.2 | |
Dexterity | 18 – 30 | |
Perception | -4.8 – 7.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 25 | |
Sabres | 15 – 25 | |
Hackers | 15 – 25 | |
Heavy Weapons | 15 – 25 | |
Blunt | 15 – 25 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 15 – 25 | |
Melee Defence | 15 – 25 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4 – 6 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4.8 – 7.2 | |
Thievery | -4.8 – 7.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 18 – 30 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 12 | |
Engineer | -5 – 5 | |
Robotics | -4 – 6 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 15 – 25 | |
Toughness | -4.8 – 7.2 | |
Dexterity | 15 – 25 | |
Perception | -3.2 – 4.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 25 | |
Sabres | 15 – 25 | |
Hackers | 15 – 25 | |
Heavy Weapons | 15 – 25 | |
Blunt | 15 – 25 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 18 – 30 | |
Melee Defence | 15 – 25 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4 – 6 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 15 – 25 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 8 | |
Engineer | -4 – 4 | |
Robotics | -3.2 – 4.8 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3.2 – 4.8 | |
Armour Smith | -3.2 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 0 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 12 – 20 | |
Toughness | -4.8 – 7.2 | |
Dexterity | 18 – 30 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 25 | |
Sabres | 15 – 25 | |
Hackers | 15 – 25 | |
Heavy Weapons | 15 – 25 | |
Blunt | 15 – 25 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 15 – 25 | |
Melee Defence | 15 – 25 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4.8 – 7.2 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4 – 6 | |
Thievery | -4.8 – 7.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 18 – 30 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -6 – 6 | |
Robotics | -4 – 6 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0 | |
Farming | 1.2 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.