Adventurer Recruit: Difference between revisions
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Latest revision as of 00:59, 23 May 2025
| “ | All you need to know is you say fight, and I say who. | ” |
Adventurer Recruit is a randomly named Generic Recruit. They are a person looking for adventure and work, with basic combat stats. They can be hired for 6000 Cats.
They have a random Personality and after recruited have the "Player TOUGH Merc" Dialogue Package.
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 5 | |
| Toughness | 1 | |
| Dexterity | 5 | |
| Perception | 1 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 5 | |
| Sabres | 5 | |
| Hackers | 5 | |
| Heavy Weapons | 5 | |
| Blunt | 5 | |
| Polearms | 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 5 | |
| Melee Defence | 5 | |
| Dodge | 1 | |
| Martial Arts | 1 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 | |
| Crossbows | 1 | |
| Precision Shooting | 1 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 1 | |
| Lockpicking | 1 | |
| Thievery | 1 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 10 | |
| Swimming | 1 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 | |
| Engineer | 5 | |
| Robotics | 1 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 1 | |
| Armour Smith | 1 | |
| Crossbow Smith | 1 | |
| Labouring | 5 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 4.5 | |
| Toughness | 1 | |
| Dexterity | 5.5 | |
| Perception | 1 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 5 | |
| Sabres | 5 | |
| Hackers | 5 | |
| Heavy Weapons | 5 | |
| Blunt | 5 | |
| Polearms | 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 5 | |
| Melee Defence | 5 | |
| Dodge | 1.2 | |
| Martial Arts | 1 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 | |
| Crossbows | 1 | |
| Precision Shooting | 1 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 1.2 | |
| Lockpicking | 1 | |
| Thievery | 1 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 12 | |
| Swimming | 1 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 | |
| Engineer | 5 | |
| Robotics | 1 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 1.2 | |
| Armour Smith | 1.2 | |
| Crossbow Smith | 1 | |
| Labouring | 4 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 5.5 | |
| Toughness | 1.2 | |
| Dexterity | 4 | |
| Perception | 1 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 5 | |
| Sabres | 5 | |
| Hackers | 5 | |
| Heavy Weapons | 5 | |
| Blunt | 5 | |
| Polearms | 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 6 | |
| Melee Defence | 5 | |
| Dodge | 0.8 | |
| Martial Arts | 1 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 | |
| Crossbows | 1 | |
| Precision Shooting | 1 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0.8 | |
| Lockpicking | 1 | |
| Thievery | 0.8 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 8 | |
| Swimming | 1 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 | |
| Engineer | 5 | |
| Robotics | 0.8 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 1 | |
| Armour Smith | 1 | |
| Crossbow Smith | 1 | |
| Labouring | 4 | |
| Farming | 0.8 | |
| Cooking | 1 | |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 4 | |
| Toughness | 1.2 | |
| Dexterity | 6 | |
| Perception | 1.2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 5 | |
| Sabres | 5 | |
| Hackers | 5 | |
| Heavy Weapons | 5 | |
| Blunt | 5 | |
| Polearms | 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 5 | |
| Melee Defence | 5 | |
| Dodge | 1 | |
| Martial Arts | 1 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 | |
| Crossbows | 1 | |
| Precision Shooting | 1 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 1.2 | |
| Lockpicking | 1.2 | |
| Thievery | 1.2 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 12 | |
| Swimming | 1 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 6 | |
| Engineer | 5 | |
| Robotics | 1 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 1 | |
| Armour Smith | 1 | |
| Crossbow Smith | 1 | |
| Labouring | 4 | |
| Farming | 1 | |
| Cooking | 1 | |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 5 | |
| Toughness | 1.2 | |
| Dexterity | 5 | |
| Perception | 0.8 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 5 | |
| Sabres | 5 | |
| Hackers | 5 | |
| Heavy Weapons | 5 | |
| Blunt | 5 | |
| Polearms | 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 6 | |
| Melee Defence | 5 | |
| Dodge | 1 | |
| Martial Arts | 1 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 | |
| Crossbows | 1 | |
| Precision Shooting | 1 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 1 | |
| Lockpicking | 1 | |
| Thievery | 1 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 10 | |
| Swimming | 1 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 4 | |
| Engineer | 4 | |
| Robotics | 0.8 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 0.8 | |
| Armour Smith | 0.8 | |
| Crossbow Smith | 1 | |
| Labouring | 5 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 4 | |
| Toughness | 1.2 | |
| Dexterity | 6 | |
| Perception | 1 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 5 | |
| Sabres | 5 | |
| Hackers | 5 | |
| Heavy Weapons | 5 | |
| Blunt | 5 | |
| Polearms | 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 5 | |
| Melee Defence | 5 | |
| Dodge | 1 | |
| Martial Arts | 1 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1.2 | |
| Crossbows | 1 | |
| Precision Shooting | 1 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 1.2 | |
| Lockpicking | 1 | |
| Thievery | 1.2 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 12 | |
| Swimming | 1 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 | |
| Engineer | 6 | |
| Robotics | 1 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 1 | |
| Armour Smith | 1 | |
| Crossbow Smith | 1 | |
| Labouring | 6 | |
| Farming | 1.2 | |
| Cooking | 0.8 | |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- P4 Unit
- Skeleton
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 5 | |
| Toughness | 1 | |
| Dexterity | 5 | |
| Perception | 1 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 4 | |
| Sabres | 5 | |
| Hackers | 5 | |
| Heavy Weapons | 5 | |
| Blunt | 5 | |
| Polearms | 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 5 | |
| Melee Defence | 5 | |
| Dodge | 0.8 | |
| Martial Arts | 1 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1 | |
| Crossbows | 1 | |
| Precision Shooting | 1 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0.8 | |
| Lockpicking | 1 | |
| Thievery | 0.8 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 10 | |
| Swimming | 1 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 6 | |
| Engineer | 6 | |
| Robotics | 1.2 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 1.2 | |
| Armour Smith | 1.2 | |
| Crossbow Smith | 1 | |
| Labouring | 5 | |
| Farming | 1 | |
| Cooking | 1 | |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 5 | |
| Toughness | 1 | |
| Dexterity | 5 | |
| Perception | 1 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 5 | |
| Sabres | 5 | |
| Hackers | 5 | |
| Heavy Weapons | 6 | |
| Blunt | 5 | |
| Polearms | 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 5 | |
| Melee Defence | 5 | |
| Dodge | 0.8 | |
| Martial Arts | 1 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 1.2 | |
| Crossbows | 1 | |
| Precision Shooting | 1 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 0.8 | |
| Lockpicking | 1 | |
| Thievery | 0.8 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 10 | |
| Swimming | 1 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 5 | |
| Engineer | 5 | |
| Robotics | 1.2 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | 1 | |
| Armour Smith | 1 | |
| Crossbow Smith | 1 | |
| Labouring | 5 | |
| Farming | 1 | |
| Cooking | 1 | |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
| Manufacturer | Model | Chance |
|---|---|---|
| Unknown (manufacturer) | [Rusted Junk] | 50% |
| [Rusting Blade] | 50% |
Back slot
| Name | Chance | |
|---|---|---|
| File:Topper.png | Topper | 100% |
Apparel
Every piece of clothing below offers no coverage and thus, armour grading is not applicable.
Shirt
| Name | Chance | |
|---|---|---|
| File:White Vest.png | White Vest | 100% |
Legwear
| Name | Chance | |
|---|---|---|
| File:Halfpants (ragged).png | Halfpants (ragged) | 100% |
Footwear
| Name | Chance | |
|---|---|---|
| File:Wooden Sandals.png | Wooden Sandals | 100% |
Inventory
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