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Latest revision as of 02:32, 23 May 2025
Swamp Ninja Jonin are elite members of the Swamp Ninjas. Two can typically be found in the Swamp Ninja Base.
If Big Al and Grim are not alive, they can be found in Stone Rat Village.
If the Red Sabre Boss is not alive, this character can be found accompanying Swamp Ninja Genin and Swamp Ninja Chunin in patrolling The Swamp.
They wear <span style="color:#Shoddy">[Shoddy] armour (10% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Catun Scrapmaster (Manufacturer).
Statistics
- Greenlander
- Scorchlander
- Hive Prince
Statistics
Attributes | Level | |
---|---|---|
Strength | 15 – 25 | |
Toughness | 40 – 50 | |
Dexterity | 45 – 55 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 50 | |
Sabres | 40 – 50 | |
Hackers | 40 – 50 | |
Heavy Weapons | 40 – 50 | |
Blunt | 40 – 50 | |
Polearms | 40 – 50 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 – 50 | |
Melee Defence | 40 – 50 | |
Dodge | -0.5 – 9.5 | |
Martial Arts | -0.5 – 9.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 – 50 | |
Crossbows | -4 – 6 | |
Precision Shooting | 40 – 50 |
Thievery Skills | Level | |
---|---|---|
Stealth | 45 – 55 | |
Lockpicking | 45 – 55 | |
Thievery | 45 – 55 | |
Assassination | 50 |
Athletic Skills | Level | |
---|---|---|
Athletics | 40 – 50 | |
Swimming | 40 – 50 |
Science Skills | Level | |
---|---|---|
Field Medic | 45 – 55 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 13.5 – 22.5 | |
Toughness | 40 – 50 | |
Dexterity | 49.5 – 60.5 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 50 | |
Sabres | 40 – 50 | |
Hackers | 40 – 50 | |
Heavy Weapons | 40 – 50 | |
Blunt | 40 – 50 | |
Polearms | 40 – 50 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 – 50 | |
Melee Defence | 40 – 50 | |
Dodge | -0.6 – 11.4 | |
Martial Arts | -0.5 – 9.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 – 50 | |
Crossbows | -4 – 6 | |
Precision Shooting | 40 – 50 |
Thievery Skills | Level | |
---|---|---|
Stealth | 54 – 66 | |
Lockpicking | 45 – 55 | |
Thievery | 45 – 55 | |
Assassination | 50 |
Athletic Skills | Level | |
---|---|---|
Athletics | 48 – 60 | |
Swimming | 40 – 50 |
Science Skills | Level | |
---|---|---|
Field Medic | 45 – 55 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4.8 – 7.2 | |
Armour Smith | -4.8 – 7.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 12 – 20 | |
Toughness | 48 – 60 | |
Dexterity | 54 – 66 | |
Perception | -4.8 – 7.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 – 50 | |
Sabres | 40 – 50 | |
Hackers | 40 – 50 | |
Heavy Weapons | 40 – 50 | |
Blunt | 40 – 50 | |
Polearms | 40 – 50 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 – 50 | |
Melee Defence | 40 – 50 | |
Dodge | -0.5 – 9.5 | |
Martial Arts | -0.5 – 9.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 – 50 | |
Crossbows | -4 – 6 | |
Precision Shooting | 40 – 50 |
Thievery Skills | Level | |
---|---|---|
Stealth | 54 – 66 | |
Lockpicking | 54 – 66 | |
Thievery | 54 – 66 | |
Assassination | 50 |
Athletic Skills | Level | |
---|---|---|
Athletics | 48 – 60 | |
Swimming | 40 – 50 |
Science Skills | Level | |
---|---|---|
Field Medic | 54 – 66 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.