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Latest revision as of 02:32, 23 May 2025
Suspicious Settler lives in Gatherer Village, which is located to the west of Mongrel and is part of the Deadcat faction. He has 2 unique pets called Beloved Goat and Settler's Pup.
Talking to the Settler leads to him begging you not to attack. If you don't, he will tell you how his home has been raided by bandits. If you offer him protection he will sell you his fish.The player can alternatively choose to attack him. Attacking the Settler causes his pets to come to his defense. Nearby fishermen won't attack, but they will try to rescue the Settler while shouting "SURRENDER!" while running away and carrying his body.
They wear <span style="color:#Shoddy">[Shoddy] armour (5% chance of <span style="color:#Standard">[Standard]).
Statistics
- Greenlander
- Scorchlander
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 15 – 25 | |
Toughness | -4 – 6 | |
Dexterity | -4 – 6 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | -4 – 6 | |
Sabres | -4 – 6 | |
Hackers | -4 – 6 | |
Heavy Weapons | -4 – 6 | |
Blunt | -4 – 6 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -4 – 6 | |
Melee Defence | -4 – 6 | |
Dodge | -4 – 6 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4 – 6 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | -4 – 6 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | -4 – 6 | |
Engineer | 20 – 30 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 50 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 13.5 – 22.5 | |
Toughness | -4 – 6 | |
Dexterity | -4.4 – 6.6 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | -4 – 6 | |
Sabres | -4 – 6 | |
Hackers | -4 – 6 | |
Heavy Weapons | -4 – 6 | |
Blunt | -4 – 6 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -4 – 6 | |
Melee Defence | -4 – 6 | |
Dodge | -4.8 – 7.2 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4 – 6 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | -4.8 – 7.2 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | -4 – 6 | |
Engineer | 20 – 30 | |
Robotics | -4 – 6 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4.8 – 7.2 | |
Armour Smith | -4.8 – 7.2 | |
Crossbow Smith | 1 | |
Labouring | 40 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 16.5 – 27.5 | |
Toughness | -4.8 – 7.2 | |
Dexterity | -3.2 – 4.8 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | -4 – 6 | |
Sabres | -4 – 6 | |
Hackers | -4 – 6 | |
Heavy Weapons | -4 – 6 | |
Blunt | -4 – 6 | |
Polearms | -4 – 6 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -4.8 – 7.2 | |
Melee Defence | -4 – 6 | |
Dodge | -3.2 – 4.8 | |
Martial Arts | -4 – 6 |
Ranged Skills | Level | |
---|---|---|
Turrets | -4 – 6 | |
Crossbows | -4 – 6 | |
Precision Shooting | -4 – 6 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.2 – 4.8 | |
Lockpicking | -4 – 6 | |
Thievery | -3.2 – 4.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | -3.2 – 4.8 | |
Swimming | -4 – 6 |
Science Skills | Level | |
---|---|---|
Field Medic | -4 – 6 | |
Engineer | 20 – 30 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 40 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.