Toggle menu
13
222
68
27K
Kenshi Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Outpost Guard: Difference between revisions

From Kenshi Wiki
fandom>Quasindro
Use the new and improved Template:Stats with race modifiers
 
m Prd moved page Imports:Outpost Guard to Outpost Guard without leaving a redirect
 
(One intermediate revision by the same user not shown)
(No difference)

Latest revision as of 02:55, 23 May 2025

Don't try any funny business

Outpost Guards are high skilled protectors of the Free Traders and the Traders Guild.

This character is not set to spawn anywhere. The two locations controlled by the Free Traders are either guarded by Tech Hunter Gate Guards or Outlaw Farmers. Trader's Edge, the only location controlled by the Traders Guild, is guarded by Samurai Gate Guards lead by a Samurai Gate Sergeant.

They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Skeleton Smiths (Manufacturer).

Statistics

  • Humans
  • Shek
  • Hive
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 35 – 45
Toughness -4 – 6
Dexterity 35 – 45
Perception -4 – 6
Weapon Skills Level
Katanas 35 – 45
Sabres 35 – 45
Hackers 35 – 45
Heavy Weapons 35 – 45
Blunt 35 – 45
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 35 – 45
Dodge -4 – 6
Martial Arts 35 – 45
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 35 – 45
Swimming -4 – 6
Science Skills Level
Field Medic 35 – 45
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 31.5 – 40.5
Toughness -4 – 6
Dexterity 38.5 – 49.5
Perception -4 – 6
Weapon Skills Level
Katanas 35 – 45
Sabres 35 – 45
Hackers 35 – 45
Heavy Weapons 35 – 45
Blunt 35 – 45
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 35 – 45
Dodge -4.8 – 7.2
Martial Arts 35 – 45
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 42 – 54
Swimming -4 – 6
Science Skills Level
Field Medic 35 – 45
Engineer -4 – 6
Robotics -4 – 6
Science 1
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 38.5 – 49.5
Toughness -4.8 – 7.2
Dexterity 28 – 36
Perception -4 – 6
Weapon Skills Level
Katanas 35 – 45
Sabres 35 – 45
Hackers 35 – 45
Heavy Weapons 35 – 45
Blunt 35 – 45
Polearms -4 – 6
Combat Skills Level
Melee Attack 42 – 54
Melee Defence 35 – 45
Dodge -3.2 – 4.8
Martial Arts 35 – 45
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 1
Athletic Skills Level
Athletics 28 – 36
Swimming -4 – 6
Science Skills Level
Field Medic 35 – 45
Engineer -4 – 6
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 28 – 36
Toughness -4.8 – 7.2
Dexterity 42 – 54
Perception -4.8 – 7.2
Weapon Skills Level
Katanas 35 – 45
Sabres 35 – 45
Hackers 35 – 45
Heavy Weapons 35 – 45
Blunt 35 – 45
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 35 – 45
Dodge -4 – 6
Martial Arts 35 – 45
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4.8 – 7.2
Thievery -4.8 – 7.2
Assassination 1
Athletic Skills Level
Athletics 42 – 54
Swimming -4 – 6
Science Skills Level
Field Medic 42 – 54
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 35 – 45
Toughness -4.8 – 7.2
Dexterity 35 – 45
Perception -3.2 – 4.8
Weapon Skills Level
Katanas 35 – 45
Sabres 35 – 45
Hackers 35 – 45
Heavy Weapons 35 – 45
Blunt 35 – 45
Polearms -4 – 6
Combat Skills Level
Melee Attack 42 – 54
Melee Defence 35 – 45
Dodge -4 – 6
Martial Arts 35 – 45
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 35 – 45
Swimming -4 – 6
Science Skills Level
Field Medic 28 – 36
Engineer -3.2 – 4.8
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -3.2 – 4.8
Armour Smith -3.2 – 4.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 28 – 36
Toughness -4.8 – 7.2
Dexterity 42 – 54
Perception -4 – 6
Weapon Skills Level
Katanas 35 – 45
Sabres 35 – 45
Hackers 35 – 45
Heavy Weapons 35 – 45
Blunt 35 – 45
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 35 – 45
Dodge -4 – 6
Martial Arts 35 – 45
Ranged Skills Level
Turrets -4.8 – 7.2
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4.8 – 7.2
Assassination 1
Athletic Skills Level
Athletics 42 – 54
Swimming -4 – 6
Science Skills Level
Field Medic 35 – 45
Engineer -4.8 – 7.2
Robotics -4 – 6
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.