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fandom>Flaser01 Square goggles can actually be crafted in the leather bench, not clothing. (Both item article and latest in-game experience confirms this). |
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<includeonly>{| class="articletable" style="border: solid black 2px; font-size: 100%; background: #{{Color|Background}}; color: black; text-align:center; float:right; margin-left: 10px; clear:none; padding: 2px;" | |||
< | | colspan="2" style="padding: 5px" |[[File:{{{icon|{{{name|{{PAGENAME}}}}}}}}.png|90x200px|center]] | ||
{ | |||
{| | |||
|[[File: | |||
|- | |- | ||
| | | colspan="2" | | ||
| | {| style="border: solid black 2px; margin: 0 0 0 0; line-height:1.2; font-size: 85%; background: #{{Color|WikiHeader}}; color: #{{Color|DarkText}}; width: 275px; padding: 0.3em; text-align: left; float:right; clear:none; font-weight: bold;" | ||
| | | colspan="2" |<nowiki> </nowiki> | ||
| | |||
| | |||
|- | |- | ||
|[ | | colspan="2" align="left" style="color:#{{Color|Title}}; font-size: 110%" | {{{name|{{PAGENAME}}}}} | ||
|[ | |- style="vertical-align: top;" | ||
| | | -Weight | ||
| | | style="text-align:right;" | {{{weight|1}}} kg | ||
| | |- style="vertical-align: top;" | ||
| {{#if: {{{weather_dust|}}}{{{weather_acid|}}}{{{weather_gas|}}}{{{weather_burning|}}}| colspan="2" align="left" {{!}} [Weather Protections] }} | |||
|- style="vertical-align: top;" style="color: #{{Color|Yellow}};" | |||
{{#if: {{{weather_dust|}}} | | |||
{{!}} -Duststorms | |||
{{!}} style="text-align:right;" {{!}} {{{weather_dust}}}% }} | |||
|- style="vertical-align: top;" style="color: #{{Color|Yellow}};" | |||
{{#if: {{{weather_acid|}}} | | |||
{{!}} -Acid | |||
{{!}} style="text-align:right;" {{!}} {{{weather_acid}}}% }} | |||
|- style="vertical-align: top;" style="color: #{{Color|Yellow}};" | |||
{{#if: {{{weather_gas|}}} | | |||
{{!}} -Gas | |||
{{!}} style="text-align:right;" {{!}} {{{weather_gas}}}% }} | |||
|- style="vertical-align: top;" style="color: #{{Color|Yellow}};" | |||
{{#if: {{{weather_burning|}}} | | |||
{{!}} -Burning | |||
{{!}} style="text-align:right;" {{!}} {{{weather_burning}}}% }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{value|}}} | | |||
{{!}} -Value | |||
{{!}} style="text-align:right;" {{!}} c.{{{value}}} }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{sell_val|}}} | | |||
{{!}} -Sell value | |||
{{!}} style="text-align:right;" {{!}} c.{{{sell_val}}} }} | |||
|- style="vertical-align: top; color: #{{Color|GreyText2}};" | |||
| colspan="2" align="left" |[No Armour Coverage] | |||
|- style="vertical-align: top;" | |||
| {{#if: {{{stealth|}}}{{{crossbow|}}}{{{dodge_sk|}}}{{{athletics|}}}{{{combat_sp|}}}{{{dexterity|}}}{{{attack_dmg_effect|}}}{{{assassination|}}}{{{fist_prot|}}}{{{melee_att|}}}{{{melee_def|}}}{{{combat_martial|}}}{{{perception|}}} | colspan="2" style="color: #{{Color|LightText}};" {{!}} [Skills] }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{stealth|}}} | | |||
{{!}} -Stealth effect | |||
{{!}} style="text-align:right;" {{!}} {{{stealth}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{crossbow|}}} | | |||
{{!}} -Crossbows effect | |||
{{!}} style="text-align:right;" {{!}} {{{crossbow}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{crossbow|}}} | | |||
{{!}} -Precision shooting effect | |||
{{!}} style="text-align:right;" {{!}} {{{crossbow}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{dodge_sk|}}} | | |||
{{!}} -Dodge skill effect | |||
{{!}} style="text-align:right;" {{!}} {{{dodge_sk}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{athletics|}}} | | |||
{{!}} -Athletics effect | |||
{{!}} style="text-align:right;" {{!}} {{{athletics}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{combat_sp|}}} | | |||
{{!}} -Combat speed effect | |||
{{!}} style="text-align:right;" {{!}} {{{combat_sp}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{dexterity|}}} | | |||
{{!}} -Dexterity effect | |||
{{!}} style="text-align:right; " {{!}} {{{dexterity}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{attack_dmg_effect|}}} | | |||
{{!}} -Attack damage effect | |||
{{!}} style="text-align:right; " {{!}} {{{attack_dmg_effect}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{assassination|}}} | | |||
{{!}} -Assassination skill | |||
{{!}} style="text-align:right; " {{!}} {{{assassination}}}x }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{fist_prot|}}} | | |||
{{!}} -Fist protection | |||
{{!}} style="text-align:right;" {{!}} {{{fist_prot}}}% }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{melee_att|}}} | | |||
{{!}} -Melee attack bonus | |||
{{!}} style="text-align:right;" {{!}} {{{melee_att}}} }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{melee_def|}}} | | |||
{{!}} -Melee defence bonus | |||
{{!}} style="text-align:right;" {{!}} {{{melee_def}}} }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{combat_martial|}}} | | |||
{{!}} -Martial arts bonus | |||
{{!}} style="text-align:right;" {{!}} {{{combat_martial}}} }} | |||
|- style="vertical-align: top;" | |||
{{#if: {{{perception|}}} | | |||
{{!}} -Perception bonus | |||
{{!}} style="text-align:right;" {{!}} {{{perception}}} }} | |||
|- | |||
| colspan="2" |{{{description|<nowiki> </nowiki>}}} | |||
|- | |- | ||
| | | colspan="2" |<nowiki> </nowiki> | ||
| | |||
|- | |- | ||
|[[ | |} | ||
|[[ | |- style="color: #{{Color|White}}; font-size: 85%;" | ||
| | |{{#if: {{{type|}}} |Slot:|}} | ||
| | |{{#switch: {{{type}}} | ||
|[[ | | Headgear = [[Headgear|HEAD]] | ||
| Shirts = [[Shirts|SHIRT]] | |||
| Body Armour = [[Body Armour|ARMOR]] | |||
| Legwear = [[Legwear|PANTS]] | |||
| Footwear = [[Footwear|BOOTS]] | |||
| Backpacks = [[Backpacks|BACKPACK]] | |||
| Robot Limbs = [[Robot Limbs|LIMBS]] | |||
}} | |||
|- | |- | ||
|}</includeonly><noinclude> | |||
<br clear="all"> | |||
;Description | |||
:To use this template, enter the following and fill in the appropriate fields. Any field left blank will not show up. Don't forget to include brackets, to make the fields into links. | |||
;Syntax | |||
:Type <code>{{t|Clothing|...}}</code> somewhere, with parameters as shown below. | |||
;Sample output | |||
<pre>{{Clothing | |||
| name = Holy Chest Plate | |||
| Material = Metal Plate | |||
| weather_acid = | |||
| weather_dust = | |||
| weather_gas = 5 | |||
| weather_burning= | |||
| stealth = 0.15 | |||
| athletics = 0.76 | |||
| perception= | |||
|} | | combat_sp = 0.86 | ||
| combat_sk = -2 | |||
| fist_prot= | |||
| combat_martial= | |||
| weight = 20 | |||
| value = 1433 | |||
| sell_val = 286 | |||
}}</pre> | |||
:Results in... [{{fullurl:{{ns:Template}}:{{PAGENAME}}}}?action=purge Refresh Preview] | |||
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{{ | |||
{{ | |||
{{Clothing | |||
| name = Holy Chest Plate | |||
[[Category: | | Material = Metal Plate | ||
| weather_acid = | |||
| weather_dust = | |||
| weather_gas = 5 | |||
| weather_burning= | |||
| stealth = 0.15 | |||
| athletics = 0.76 | |||
| perception= | |||
| combat_sp = 0.86 | |||
| combat_sk = -2 | |||
| fist_prot= | |||
| combat_martial= | |||
| weight = 20 | |||
| value = 1433 | |||
| sell_val = 286 | |||
}} | |||
[[Category:Templates]]</noinclude> |
Latest revision as of 00:04, 16 May 2025
- Description
- To use this template, enter the following and fill in the appropriate fields. Any field left blank will not show up. Don't forget to include brackets, to make the fields into links.
- Syntax
- Type
{{Clothing}}
somewhere, with parameters as shown below. - Sample output
{{Clothing | name = Holy Chest Plate | Material = Metal Plate | weather_acid = | weather_dust = | weather_gas = 5 | weather_burning= | stealth = 0.15 | athletics = 0.76 | perception= | combat_sp = 0.86 | combat_sk = -2 | fist_prot= | combat_martial= | weight = 20 | value = 1433 | sell_val = 286 }}
- Results in... Refresh Preview