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fandom>Quasindro Use the new and improved Template:Stats with race modifiers |
m 1 revision imported: Characters (Part 4) |
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Revision as of 22:32, 15 May 2025
Reaver Whelps are indoctrinated slaves of the Reavers. They can be found in Ark and in Reaver Camps.
They wear <span style="color:#Shoddy">[Shoddy] armour (10% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Ancient or Unknown.
Statistics
- Greenlander
- Scorchlander
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 10 – 30 | |
Toughness | 10 – 30 | |
Dexterity | 10 – 30 | |
Perception | -9 – 11 |
Weapon Skills | Level | |
---|---|---|
Katanas | 10 – 30 | |
Sabres | 10 – 30 | |
Hackers | 10 – 30 | |
Heavy Weapons | 10 – 30 | |
Blunt | 10 – 30 | |
Polearms | 10 – 30 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 10 – 30 | |
Melee Defence | 10 – 30 | |
Dodge | -8 – 12 | |
Martial Arts | -8 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | 10 – 30 | |
Crossbows | -9 – 11 | |
Precision Shooting | 10 – 30 |
Thievery Skills | Level | |
---|---|---|
Stealth | -9 – 11 | |
Lockpicking | -9 – 11 | |
Thievery | -9 – 11 | |
Assassination | 10 |
Athletic Skills | Level | |
---|---|---|
Athletics | 10 – 30 | |
Swimming | 10 – 30 |
Science Skills | Level | |
---|---|---|
Field Medic | 10 – 30 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 9 – 27 | |
Toughness | 10 – 30 | |
Dexterity | 11 – 33 | |
Perception | -9 – 11 |
Weapon Skills | Level | |
---|---|---|
Katanas | 10 – 30 | |
Sabres | 10 – 30 | |
Hackers | 10 – 30 | |
Heavy Weapons | 10 – 30 | |
Blunt | 10 – 30 | |
Polearms | 10 – 30 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 10 – 30 | |
Melee Defence | 10 – 30 | |
Dodge | -9.6 – 14.4 | |
Martial Arts | -8 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | 10 – 30 | |
Crossbows | -9 – 11 | |
Precision Shooting | 10 – 30 |
Thievery Skills | Level | |
---|---|---|
Stealth | -10.8 – 13.2 | |
Lockpicking | -9 – 11 | |
Thievery | -9 – 11 | |
Assassination | 10 |
Athletic Skills | Level | |
---|---|---|
Athletics | 12 – 36 | |
Swimming | 10 – 30 |
Science Skills | Level | |
---|---|---|
Field Medic | 10 – 30 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -10.8 – 13.2 | |
Armour Smith | -10.8 – 13.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 11 – 33 | |
Toughness | 12 – 36 | |
Dexterity | 8 – 24 | |
Perception | -9 – 11 |
Weapon Skills | Level | |
---|---|---|
Katanas | 10 – 30 | |
Sabres | 10 – 30 | |
Hackers | 10 – 30 | |
Heavy Weapons | 10 – 30 | |
Blunt | 10 – 30 | |
Polearms | 10 – 30 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 12 – 36 | |
Melee Defence | 10 – 30 | |
Dodge | -6.4 – 9.6 | |
Martial Arts | -8 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | 10 – 30 | |
Crossbows | -9 – 11 | |
Precision Shooting | 10 – 30 |
Thievery Skills | Level | |
---|---|---|
Stealth | -7.2 – 8.8 | |
Lockpicking | -9 – 11 | |
Thievery | -7.2 – 8.8 | |
Assassination | 10 |
Athletic Skills | Level | |
---|---|---|
Athletics | 8 – 24 | |
Swimming | 10 – 30 |
Science Skills | Level | |
---|---|---|
Field Medic | 10 – 30 | |
Engineer | -9 – 11 | |
Robotics | -7.2 – 8.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.