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Revision as of 22:32, 15 May 2025
“ | I'm an engineer... a good one. But within these walls, you're nothing if you can't fight.. dirt. Outside, I know I'll be respected for what I can do... so, that brings me here, looking for outside work. | ” |
Shek Engineer is a randomly named Generic Recruit available in Shek Kingdom. They are a Shek Retainer looking for a way out of the Kingdom so they can work without stigma. They can be hired for 6,000 Cats.
They have a Fearful Personality. They wear <span style="color:#Shoddy">[Shoddy] armour (5% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Unknown.
Statistics
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 9.9 – 12.1 | |
Toughness | 0 – 2.4 | |
Dexterity | 0 – 1.6 | |
Perception | 0 – 2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0 – 2 | |
Sabres | 0 – 2 | |
Hackers | 0 – 2 | |
Heavy Weapons | 0 – 2 | |
Blunt | 0 – 2 | |
Polearms | 0 – 2 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 0 – 2.4 | |
Melee Defence | 0 – 2 | |
Dodge | 0 – 1.6 | |
Martial Arts | 0 – 2 |
Ranged Skills | Level | |
---|---|---|
Turrets | 0 – 2 | |
Crossbows | 0 – 2 | |
Precision Shooting | 0 – 2 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0 – 1.6 | |
Lockpicking | 0 – 2 | |
Thievery | 0 – 1.6 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 15.2 – 16.8 | |
Swimming | 0 – 2 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 2 | |
Engineer | 49 – 51 | |
Robotics | 0 – 1.6 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 0 – 2 | |
Armour Smith | 0 – 2 | |
Crossbow Smith | 1 | |
Labouring | 24 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 1
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.