Broken Skeleton: Difference between revisions
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Revision as of 22:30, 15 May 2025
Broken Skeletons are malfunctioning Skeletons. They are usually found wandering alone in Obedience, Floodlands, and the Iron Valleys. They can also spawn in Ancient Tech Labs, and Deadland Workshops.
Statistics
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | 50 | |
Toughness | 50 | |
Dexterity | 50 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 50 | |
Sabres | 50 | |
Hackers | 50 | |
Heavy Weapons | 60 | |
Blunt | 50 | |
Polearms | 50 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 50 | |
Melee Defence | 50 | |
Dodge | 4 | |
Martial Arts | 5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 60 | |
Crossbows | 1 | |
Precision Shooting | 50 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 25 |
Athletic Skills | Level | |
---|---|---|
Athletics | 50 | |
Swimming | 50 |
Science Skills | Level | |
---|---|---|
Field Medic | 50 | |
Engineer | 1 | |
Robotics | 1.2 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
Manufacturer | Model | Chance |
---|---|---|
Ancient (Manufacturer) | [Mid-Grade Salvage] | 27.78% |
[Old Refitted Blade] | 27.78% | |
[Refitted Blade] | 27.78% | |
Skeleton Smiths (Manufacturer) | [Mk I] | 5.56% |
[Mk II] | 5.56% | |
[Mk III] | 5.56% |
Back slot
Name | Chance | |
---|---|---|
File:Fragment Axe.png | Fragment Axe | 100% |
Apparel
This character spawns with no apparel.
Inventory
Template:Loot Table Header Template:Loot Table Row Template:Loot Table Bottom