Rebel Fighter: Difference between revisions
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Latest revision as of 01:56, 22 May 2025
Rebel Fighters are members of the Rebel Swordsmen faction. They appear as patrols and guards of towns controlled by the Empire Peasants in the northeastern territories.
They have a 20% chance to spawn with a crossbow. They wear [Shoddy] armour (25% chance of [Standard]) and have weapons manufactured by Ancient (Manufacturer).They have a 10% chance to spawn with a bounty ranging from 2500 to 3500 Cats.
Statistics
- Greenlander
- Scorchlander
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 41 – 49 | |
| Toughness | 36 – 44 | |
| Dexterity | 29 – 37 | |
| Perception | 46 – 54 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 36 – 44 | |
| Sabres | 36 – 44 | |
| Hackers | 36 – 44 | |
| Heavy Weapons | 36 – 44 | |
| Blunt | 36 – 44 | |
| Polearms | 36 – 44 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 36 – 44 | |
| Melee Defence | 36 – 44 | |
| Dodge | 0 – 8 | |
| Martial Arts | 0 – 8 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 46 – 54 | |
| Crossbows | 46 – 54 | |
| Precision Shooting | 46 – 54 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 29 – 37 | |
| Lockpicking | 29 – 37 | |
| Thievery | 29 – 37 | |
| Assassination | 33 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 36 – 44 | |
| Swimming | 36 – 44 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 29 – 37 | |
| Engineer | -3 – 5 | |
| Robotics | -3 – 5 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -3 – 5 | |
| Armour Smith | -3 – 5 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 36.9 – 44.1 | |
| Toughness | 36 – 44 | |
| Dexterity | 31.9 – 40.7 | |
| Perception | 46 – 54 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 36 – 44 | |
| Sabres | 36 – 44 | |
| Hackers | 36 – 44 | |
| Heavy Weapons | 36 – 44 | |
| Blunt | 36 – 44 | |
| Polearms | 36 – 44 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 36 – 44 | |
| Melee Defence | 36 – 44 | |
| Dodge | 0 – 9.6 | |
| Martial Arts | 0 – 8 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 46 – 54 | |
| Crossbows | 46 – 54 | |
| Precision Shooting | 46 – 54 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 34.8 – 44.4 | |
| Lockpicking | 29 – 37 | |
| Thievery | 29 – 37 | |
| Assassination | 33 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 43.2 – 52.8 | |
| Swimming | 36 – 44 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 29 – 37 | |
| Engineer | -3 – 5 | |
| Robotics | -3 – 5 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -3.6 – 6 | |
| Armour Smith | -3.6 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 41 – 49 | |
| Toughness | 43.2 – 52.8 | |
| Dexterity | 29 – 37 | |
| Perception | 36.8 – 43.2 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 36 – 44 | |
| Sabres | 36 – 44 | |
| Hackers | 36 – 44 | |
| Heavy Weapons | 36 – 44 | |
| Blunt | 36 – 44 | |
| Polearms | 36 – 44 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 43.2 – 52.8 | |
| Melee Defence | 36 – 44 | |
| Dodge | 0 – 8 | |
| Martial Arts | 0 – 8 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 46 – 54 | |
| Crossbows | 46 – 54 | |
| Precision Shooting | 46 – 54 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 29 – 37 | |
| Lockpicking | 29 – 37 | |
| Thievery | 29 – 37 | |
| Assassination | 33 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 36 – 44 | |
| Swimming | 36 – 44 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 23.2 – 29.6 | |
| Engineer | -2.4 – 4 | |
| Robotics | -2.4 – 4 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -2.4 – 4 | |
| Armour Smith | -2.4 – 4 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 32.8 – 39.2 | |
| Toughness | 43.2 – 52.8 | |
| Dexterity | 34.8 – 44.4 | |
| Perception | 46 – 54 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 36 – 44 | |
| Sabres | 36 – 44 | |
| Hackers | 36 – 44 | |
| Heavy Weapons | 36 – 44 | |
| Blunt | 36 – 44 | |
| Polearms | 36 – 44 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 36 – 44 | |
| Melee Defence | 36 – 44 | |
| Dodge | 0 – 8 | |
| Martial Arts | 0 – 8 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 55.2 – 64.8 | |
| Crossbows | 46 – 54 | |
| Precision Shooting | 46 – 54 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | 34.8 – 44.4 | |
| Lockpicking | 29 – 37 | |
| Thievery | 34.8 – 44.4 | |
| Assassination | 33 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 43.2 – 52.8 | |
| Swimming | 36 – 44 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 29 – 37 | |
| Engineer | -3.6 – 6 | |
| Robotics | -3 – 5 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -3 – 5 | |
| Armour Smith | -3 – 5 | |
| Crossbow Smith | 1 | |
| Labouring | 1.2 | |
| Farming | 1.2 | |
| Cooking | 0.8 | |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.