Mercenary Captain: Difference between revisions
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Latest revision as of 01:56, 22 May 2025
| “ | Need a merc? | ” |
–Merc shop | ||
Mercenary Captains are commanders within the Mercenary Guild. They can be found inside the bars in towns and waystations or wandering from town to town.
They wear [Shoddy] armour (15% chance of [Standard]) and have weapons manufactured by Catun Scrapmaster (Manufacturer).
Statistics
- Greenlander
- Shek
| Attributes | Level | |
|---|---|---|
| Strength | 35 – 55 | |
| Toughness | 35 – 55 | |
| Dexterity | 35 – 55 | |
| Perception | -9 – 11 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 35 – 55 | |
| Sabres | 35 – 55 | |
| Hackers | 35 – 55 | |
| Heavy Weapons | 35 – 55 | |
| Blunt | 35 – 55 | |
| Polearms | 35 – 55 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 35 – 55 | |
| Melee Defence | 35 – 55 | |
| Dodge | -5.5 – 14.5 | |
| Martial Arts | -5.5 – 14.5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 35 – 55 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 35 – 55 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -9 – 11 | |
| Lockpicking | -9 – 11 | |
| Thievery | -9 – 11 | |
| Assassination | 22.5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 35 – 55 | |
| Swimming | 35 – 55 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 35 – 55 | |
| Engineer | -9 – 11 | |
| Robotics | -9 – 11 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -9 – 11 | |
| Armour Smith | -9 – 11 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
| Attributes | Level | |
|---|---|---|
| Strength | 38.5 – 60.5 | |
| Toughness | 42 – 66 | |
| Dexterity | 28 – 44 | |
| Perception | -9 – 11 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 35 – 55 | |
| Sabres | 35 – 55 | |
| Hackers | 35 – 55 | |
| Heavy Weapons | 35 – 55 | |
| Blunt | 35 – 55 | |
| Polearms | 35 – 55 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 42 – 66 | |
| Melee Defence | 35 – 55 | |
| Dodge | -4.4 – 11.6 | |
| Martial Arts | -5.5 – 14.5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 35 – 55 | |
| Crossbows | -9 – 11 | |
| Precision Shooting | 35 – 55 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -7.2 – 8.8 | |
| Lockpicking | -9 – 11 | |
| Thievery | -7.2 – 8.8 | |
| Assassination | 22.5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 28 – 44 | |
| Swimming | 35 – 55 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 35 – 55 | |
| Engineer | -9 – 11 | |
| Robotics | -7.2 – 8.8 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -9 – 11 | |
| Armour Smith | -9 – 11 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Interactions
| “ | Need a merc? | ” |
–Merc shop | ||
Mercenary Captains are the representatives of their mercenary squad. Speaking to them allows you to hire them and whoever is following them as bodyguards (c.2000 per day, max 2 days) or outpost protectors (c.1000 per day, max 8 days).
| “ | Job's finished, time to go.
Uhhh... guess you're not conscious... heh. ...can't just leave you in the dirt... Fine, I'll guard you a little longer... |
” |
–Mercenary Captain guarding downed client | ||
Mercenary Captains, depending on Personality, may continue bodyguarding the lone (one person in squad) player for an additional 6 hours if the player is down when the contract expires. Honorable and Dumb personalities will always do this regardless of squad size, but Traitorous personalities never will.