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{{Center|'''SVGs reign supreme!'''}}
{{Center|'''SVGs reign supreme!'''}}


[[File:ModifiedRoads.png|frame|center|Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).|1200x1200px]]
[[File:ModifiedRoads.png|center|Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).|thumb|1200x1200px]]


[[File:SampleTownLayout.png|center|Initial proof of concept for town layout viewer.|thumb|1200x1200px]]
[[File:SampleTownLayout.png|center|Initial proof of concept for town layout viewer.|thumb|1200x1200px]]

Revision as of 02:00, 15 January 2026

I can't stay long, whispered the butterfly, but I'll put a memory in your heart.


Socials
Discord - prd1847
Prdandsuch on Reddit
whatisaprd on X/Twitter
KenshiDBdotWiki@gmail.com

Realpolitik, World Revisions


Mega Archive


map.kenshi.wiki - Interactive Map

kenshidb.wiki - KenshiDB, Asset Repository

jobboard.kenshi.wiki - Job Runner Dashboard


1/6

Account creation closed. (Temporarily, wiki refresh is on-schedule for April.)

1/11

There will be changes

1/12

Begin again

1/14

obsidian blizzard


SVGs reign supreme!
Extraction and visualization of a modified road network before cleanup. Native (green), custom (yellow) and modified (purple).
Initial proof of concept for town layout viewer.
Colorful roads, borders, resources & weather layers.
Road editor progress...Consumes polylines and allows editing thereafter.
Road editor progress...Consumes polylines and allows editing thereafter.
Painting & Planning tools for the map.