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Revision as of 01:55, 22 May 2025 by Prd (talk | contribs) (Prd moved page Imports:Rebel Swordsman to Rebel Swordsman without leaving a redirect)
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Rebel Swordsmen are members of the Rebel Swordsmen faction. They appear as guards and patrols of towns fully controlled by Empire Peasants in the northeastern territories.

If the local noble of a town is killed but Emperor Tengu is still alive(conditions vary by town), then Rebel Swordsmen along with Outlaw Farmers show up in force to assault the town and potentially occupy it if they overrun the defenders.

They have a 10% chance to spawn with a bounty ranging from 300 - 1300 Cats. They wear <span style="color:#Shoddy">[Shoddy] armour (5% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Ancient.

Statistics

  • Greenlander
  • Scorchlander
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 25 – 45
Toughness 25 – 45
Dexterity 25 – 45
Perception -9 – 11
Weapon Skills Level
Katanas 25 – 45
Sabres 25 – 45
Hackers 25 – 45
Heavy Weapons 25 – 45
Blunt 25 – 45
Polearms 25 – 45
Combat Skills Level
Melee Attack 25 – 45
Melee Defence 25 – 45
Dodge -6.5 – 13.5
Martial Arts -6.5 – 13.5
Ranged Skills Level
Turrets 25 – 45
Crossbows -9 – 11
Precision Shooting 25 – 45
Thievery Skills Level
Stealth -9 – 11
Lockpicking -9 – 11
Thievery -9 – 11
Assassination 17.5
Athletic Skills Level
Athletics 25 – 45
Swimming 25 – 45
Science Skills Level
Field Medic 25 – 45
Engineer -9 – 11
Robotics -9 – 11
Science 1.2
Trade Skills Level
Weapon Smith -9 – 11
Armour Smith -9 – 11
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 22.5 – 40.5
Toughness 25 – 45
Dexterity 27.5 – 49.5
Perception -9 – 11
Weapon Skills Level
Katanas 25 – 45
Sabres 25 – 45
Hackers 25 – 45
Heavy Weapons 25 – 45
Blunt 25 – 45
Polearms 25 – 45
Combat Skills Level
Melee Attack 25 – 45
Melee Defence 25 – 45
Dodge -7.8 – 16.2
Martial Arts -6.5 – 13.5
Ranged Skills Level
Turrets 25 – 45
Crossbows -9 – 11
Precision Shooting 25 – 45
Thievery Skills Level
Stealth -10.8 – 13.2
Lockpicking -9 – 11
Thievery -9 – 11
Assassination 17.5
Athletic Skills Level
Athletics 30 – 54
Swimming 25 – 45
Science Skills Level
Field Medic 25 – 45
Engineer -9 – 11
Robotics -9 – 11
Science 1
Trade Skills Level
Weapon Smith -10.8 – 13.2
Armour Smith -10.8 – 13.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 25 – 45
Toughness 30 – 54
Dexterity 25 – 45
Perception -7.2 – 8.8
Weapon Skills Level
Katanas 25 – 45
Sabres 25 – 45
Hackers 25 – 45
Heavy Weapons 25 – 45
Blunt 25 – 45
Polearms 25 – 45
Combat Skills Level
Melee Attack 30 – 54
Melee Defence 25 – 45
Dodge -6.5 – 13.5
Martial Arts -6.5 – 13.5
Ranged Skills Level
Turrets 25 – 45
Crossbows -9 – 11
Precision Shooting 25 – 45
Thievery Skills Level
Stealth -9 – 11
Lockpicking -9 – 11
Thievery -9 – 11
Assassination 17.5
Athletic Skills Level
Athletics 25 – 45
Swimming 25 – 45
Science Skills Level
Field Medic 20 – 36
Engineer -7.2 – 8.8
Robotics -7.2 – 8.8
Science 0.8
Trade Skills Level
Weapon Smith -7.2 – 8.8
Armour Smith -7.2 – 8.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 20 – 36
Toughness 30 – 54
Dexterity 30 – 54
Perception -9 – 11
Weapon Skills Level
Katanas 25 – 45
Sabres 25 – 45
Hackers 25 – 45
Heavy Weapons 25 – 45
Blunt 25 – 45
Polearms 25 – 45
Combat Skills Level
Melee Attack 25 – 45
Melee Defence 25 – 45
Dodge -6.5 – 13.5
Martial Arts -6.5 – 13.5
Ranged Skills Level
Turrets 30 – 54
Crossbows -9 – 11
Precision Shooting 25 – 45
Thievery Skills Level
Stealth -10.8 – 13.2
Lockpicking -9 – 11
Thievery -10.8 – 13.2
Assassination 17.5
Athletic Skills Level
Athletics 30 – 54
Swimming 25 – 45
Science Skills Level
Field Medic 25 – 45
Engineer -10.8 – 13.2
Robotics -9 – 11
Science 0.8
Trade Skills Level
Weapon Smith -9 – 11
Armour Smith -9 – 11
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.