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Revision as of 22:32, 15 May 2025 by Prd (talk | contribs) (1 revision imported: Characters (Part 5))

These ones kinda look like escaped slaves, don't you think?

–Manhunter considering an attack

Manhunters are the sole members of the Manhunters faction. They roam and patrol around United Cities territories in groups of 5-14, hoping to capture any slave they find.

Occasionally, if there are no witnesses, they will attempt to attack and capture freemen to pass them off as escaped slaves even if doing so is clearly a very bad idea. In these situations, fighting back in self defense will not incur a bounty, however losing may result in some or all of your involved characters being captured as slaves.

They wear <span style="color:#Shoddy">[Shoddy] armour (10% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Ancient.

Statistics

  • Greenlander
  • Scorchlander
  • Shek
  • Hive Soldier Drone
Statistics

Attributes Level
Strength 17 – 25
Toughness 17 – 25
Dexterity 17 – 25
Perception -3 – 5
Weapon Skills Level
Katanas 17 – 25
Sabres 17 – 25
Hackers 17 – 25
Heavy Weapons 17 – 25
Blunt 17 – 25
Polearms 17 – 25
Combat Skills Level
Melee Attack 17 – 25
Melee Defence 17 – 25
Dodge -1.9 – 6.1
Martial Arts -1.9 – 6.1
Ranged Skills Level
Turrets 17 – 25
Crossbows -3 – 5
Precision Shooting 17 – 25
Thievery Skills Level
Stealth -3 – 5
Lockpicking -3 – 5
Thievery -3 – 5
Assassination 10.5
Athletic Skills Level
Athletics 17 – 25
Swimming 17 – 25
Science Skills Level
Field Medic 17 – 25
Engineer -3 – 5
Robotics -3 – 5
Science 1.2
Trade Skills Level
Weapon Smith -3 – 5
Armour Smith -3 – 5
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 15.3 – 22.5
Toughness 17 – 25
Dexterity 18.7 – 27.5
Perception -3 – 5
Weapon Skills Level
Katanas 17 – 25
Sabres 17 – 25
Hackers 17 – 25
Heavy Weapons 17 – 25
Blunt 17 – 25
Polearms 17 – 25
Combat Skills Level
Melee Attack 17 – 25
Melee Defence 17 – 25
Dodge -2.28 – 7.32
Martial Arts -1.9 – 6.1
Ranged Skills Level
Turrets 17 – 25
Crossbows -3 – 5
Precision Shooting 17 – 25
Thievery Skills Level
Stealth -3.6 – 6
Lockpicking -3 – 5
Thievery -3 – 5
Assassination 10.5
Athletic Skills Level
Athletics 20.4 – 30
Swimming 17 – 25
Science Skills Level
Field Medic 17 – 25
Engineer -3 – 5
Robotics -3 – 5
Science 1
Trade Skills Level
Weapon Smith -3.6 – 6
Armour Smith -3.6 – 6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 18.7 – 27.5
Toughness 20.4 – 30
Dexterity 13.6 – 20
Perception -3 – 5
Weapon Skills Level
Katanas 17 – 25
Sabres 17 – 25
Hackers 17 – 25
Heavy Weapons 17 – 25
Blunt 17 – 25
Polearms 17 – 25
Combat Skills Level
Melee Attack 20.4 – 30
Melee Defence 17 – 25
Dodge -1.52 – 4.88
Martial Arts -1.9 – 6.1
Ranged Skills Level
Turrets 17 – 25
Crossbows -3 – 5
Precision Shooting 17 – 25
Thievery Skills Level
Stealth -2.4 – 4
Lockpicking -3 – 5
Thievery -2.4 – 4
Assassination 10.5
Athletic Skills Level
Athletics 13.6 – 20
Swimming 17 – 25
Science Skills Level
Field Medic 17 – 25
Engineer -3 – 5
Robotics -2.4 – 4
Science 0.8
Trade Skills Level
Weapon Smith -3 – 5
Armour Smith -3 – 5
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 17 – 25
Toughness 20.4 – 30
Dexterity 17 – 25
Perception -2.4 – 4
Weapon Skills Level
Katanas 17 – 25
Sabres 17 – 25
Hackers 17 – 25
Heavy Weapons 17 – 25
Blunt 17 – 25
Polearms 17 – 25
Combat Skills Level
Melee Attack 20.4 – 30
Melee Defence 17 – 25
Dodge -1.9 – 6.1
Martial Arts -1.9 – 6.1
Ranged Skills Level
Turrets 17 – 25
Crossbows -3 – 5
Precision Shooting 17 – 25
Thievery Skills Level
Stealth -3 – 5
Lockpicking -3 – 5
Thievery -3 – 5
Assassination 10.5
Athletic Skills Level
Athletics 17 – 25
Swimming 17 – 25
Science Skills Level
Field Medic 13.6 – 20
Engineer -2.4 – 4
Robotics -2.4 – 4
Science 0.8
Trade Skills Level
Weapon Smith -2.4 – 4
Armour Smith -2.4 – 4
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.