“ | These ones kinda look like escaped slaves, don't you think? | ” |
–Manhunter considering an attack |
Manhunters are the sole members of the Manhunters faction. They roam and patrol around United Cities territories in groups of 5-14, hoping to capture any slave they find.
Occasionally, if there are no witnesses, they will attempt to attack and capture freemen to pass them off as escaped slaves even if doing so is clearly a very bad idea. In these situations, fighting back in self defense will not incur a bounty, however losing may result in some or all of your involved characters being captured as slaves.
They wear <span style="color:#Shoddy">[Shoddy] armour (10% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Ancient.
Statistics
- Greenlander
- Scorchlander
- Shek
- Hive Soldier Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 17 – 25 | |
Toughness | 17 – 25 | |
Dexterity | 17 – 25 | |
Perception | -3 – 5 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 25 | |
Sabres | 17 – 25 | |
Hackers | 17 – 25 | |
Heavy Weapons | 17 – 25 | |
Blunt | 17 – 25 | |
Polearms | 17 – 25 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 17 – 25 | |
Melee Defence | 17 – 25 | |
Dodge | -1.9 – 6.1 | |
Martial Arts | -1.9 – 6.1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 17 – 25 | |
Crossbows | -3 – 5 | |
Precision Shooting | 17 – 25 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3 – 5 | |
Lockpicking | -3 – 5 | |
Thievery | -3 – 5 | |
Assassination | 10.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 17 – 25 | |
Swimming | 17 – 25 |
Science Skills | Level | |
---|---|---|
Field Medic | 17 – 25 | |
Engineer | -3 – 5 | |
Robotics | -3 – 5 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3 – 5 | |
Armour Smith | -3 – 5 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 15.3 – 22.5 | |
Toughness | 17 – 25 | |
Dexterity | 18.7 – 27.5 | |
Perception | -3 – 5 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 25 | |
Sabres | 17 – 25 | |
Hackers | 17 – 25 | |
Heavy Weapons | 17 – 25 | |
Blunt | 17 – 25 | |
Polearms | 17 – 25 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 17 – 25 | |
Melee Defence | 17 – 25 | |
Dodge | -2.28 – 7.32 | |
Martial Arts | -1.9 – 6.1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 17 – 25 | |
Crossbows | -3 – 5 | |
Precision Shooting | 17 – 25 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.6 – 6 | |
Lockpicking | -3 – 5 | |
Thievery | -3 – 5 | |
Assassination | 10.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 20.4 – 30 | |
Swimming | 17 – 25 |
Science Skills | Level | |
---|---|---|
Field Medic | 17 – 25 | |
Engineer | -3 – 5 | |
Robotics | -3 – 5 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3.6 – 6 | |
Armour Smith | -3.6 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 18.7 – 27.5 | |
Toughness | 20.4 – 30 | |
Dexterity | 13.6 – 20 | |
Perception | -3 – 5 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 25 | |
Sabres | 17 – 25 | |
Hackers | 17 – 25 | |
Heavy Weapons | 17 – 25 | |
Blunt | 17 – 25 | |
Polearms | 17 – 25 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 20.4 – 30 | |
Melee Defence | 17 – 25 | |
Dodge | -1.52 – 4.88 | |
Martial Arts | -1.9 – 6.1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 17 – 25 | |
Crossbows | -3 – 5 | |
Precision Shooting | 17 – 25 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4 | |
Lockpicking | -3 – 5 | |
Thievery | -2.4 – 4 | |
Assassination | 10.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 13.6 – 20 | |
Swimming | 17 – 25 |
Science Skills | Level | |
---|---|---|
Field Medic | 17 – 25 | |
Engineer | -3 – 5 | |
Robotics | -2.4 – 4 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3 – 5 | |
Armour Smith | -3 – 5 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 17 – 25 | |
Toughness | 20.4 – 30 | |
Dexterity | 17 – 25 | |
Perception | -2.4 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 25 | |
Sabres | 17 – 25 | |
Hackers | 17 – 25 | |
Heavy Weapons | 17 – 25 | |
Blunt | 17 – 25 | |
Polearms | 17 – 25 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 20.4 – 30 | |
Melee Defence | 17 – 25 | |
Dodge | -1.9 – 6.1 | |
Martial Arts | -1.9 – 6.1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 17 – 25 | |
Crossbows | -3 – 5 | |
Precision Shooting | 17 – 25 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3 – 5 | |
Lockpicking | -3 – 5 | |
Thievery | -3 – 5 | |
Assassination | 10.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 17 – 25 | |
Swimming | 17 – 25 |
Science Skills | Level | |
---|---|---|
Field Medic | 13.6 – 20 | |
Engineer | -2.4 – 4 | |
Robotics | -2.4 – 4 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2.4 – 4 | |
Armour Smith | -2.4 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.