Grass Pirates are members of the Grass Pirates faction. They are normally led by a Straw Lieutenant in groups of 5 - 12, patrolling the areas of Stormgap Coast, The Eye, and The Outlands.
They have a 10% chance of having a bounty ranging from 1000 to 3000 Cats with the United Cities. They wear <span style="color:#Shoddy">[Shoddy] armour (15% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Unknown and Ancient.
Statistics
- Greenlander
- Scorchlander
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 16 – 24 | |
Toughness | 16 – 24 | |
Dexterity | 16 – 24 | |
Perception | 16 – 24 |
Weapon Skills | Level | |
---|---|---|
Katanas | 16 – 24 | |
Sabres | 16 – 24 | |
Hackers | 16 – 24 | |
Heavy Weapons | 16 – 24 | |
Blunt | 16 – 24 | |
Polearms | 16 – 24 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 16 – 24 | |
Melee Defence | 16 – 24 | |
Dodge | 16 – 24 | |
Martial Arts | 16 – 24 |
Ranged Skills | Level | |
---|---|---|
Turrets | 16 – 24 | |
Crossbows | 16 – 24 | |
Precision Shooting | 16 – 24 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3 – 5 | |
Lockpicking | -3 – 5 | |
Thievery | -3 – 5 | |
Assassination | 10 |
Athletic Skills | Level | |
---|---|---|
Athletics | 16 – 24 | |
Swimming | 16 – 24 |
Science Skills | Level | |
---|---|---|
Field Medic | 16 – 24 | |
Engineer | -3 – 5 | |
Robotics | -3 – 5 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3 – 5 | |
Armour Smith | -3 – 5 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 14.4 – 21.6 | |
Toughness | 16 – 24 | |
Dexterity | 17.6 – 26.4 | |
Perception | 16 – 24 |
Weapon Skills | Level | |
---|---|---|
Katanas | 16 – 24 | |
Sabres | 16 – 24 | |
Hackers | 16 – 24 | |
Heavy Weapons | 16 – 24 | |
Blunt | 16 – 24 | |
Polearms | 16 – 24 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 16 – 24 | |
Melee Defence | 16 – 24 | |
Dodge | 19.2 – 28.8 | |
Martial Arts | 16 – 24 |
Ranged Skills | Level | |
---|---|---|
Turrets | 16 – 24 | |
Crossbows | 16 – 24 | |
Precision Shooting | 16 – 24 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.6 – 6 | |
Lockpicking | -3 – 5 | |
Thievery | -3 – 5 | |
Assassination | 10 |
Athletic Skills | Level | |
---|---|---|
Athletics | 19.2 – 28.8 | |
Swimming | 16 – 24 |
Science Skills | Level | |
---|---|---|
Field Medic | 16 – 24 | |
Engineer | -3 – 5 | |
Robotics | -3 – 5 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3.6 – 6 | |
Armour Smith | -3.6 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 17.6 – 26.4 | |
Toughness | 19.2 – 28.8 | |
Dexterity | 12.8 – 19.2 | |
Perception | 16 – 24 |
Weapon Skills | Level | |
---|---|---|
Katanas | 16 – 24 | |
Sabres | 16 – 24 | |
Hackers | 16 – 24 | |
Heavy Weapons | 16 – 24 | |
Blunt | 16 – 24 | |
Polearms | 16 – 24 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 19.2 – 28.8 | |
Melee Defence | 16 – 24 | |
Dodge | 12.8 – 19.2 | |
Martial Arts | 16 – 24 |
Ranged Skills | Level | |
---|---|---|
Turrets | 16 – 24 | |
Crossbows | 16 – 24 | |
Precision Shooting | 16 – 24 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4 | |
Lockpicking | -3 – 5 | |
Thievery | -2.4 – 4 | |
Assassination | 10 |
Athletic Skills | Level | |
---|---|---|
Athletics | 12.8 – 19.2 | |
Swimming | 16 – 24 |
Science Skills | Level | |
---|---|---|
Field Medic | 16 – 24 | |
Engineer | -3 – 5 | |
Robotics | -2.4 – 4 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3 – 5 | |
Armour Smith | -3 – 5 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.