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Shinobi Citizens are characters that can be found squatting or living in several areas such as The Hub, Mongrel, and Mourn. When living in The Hub, they are members of the Holy Nation Outlaws faction.

They wear <span style="color:#Shoddy">[Shoddy] armour (10% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Ancient.

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 10 – 30
Toughness 10 – 30
Dexterity 10 – 30
Perception -9 – 11
Weapon Skills Level
Katanas 10 – 30
Sabres 10 – 30
Hackers 10 – 30
Heavy Weapons 10 – 30
Blunt 10 – 30
Polearms 10 – 30
Combat Skills Level
Melee Attack 10 – 30
Melee Defence 10 – 30
Dodge -8 – 12
Martial Arts -8 – 12
Ranged Skills Level
Turrets 10 – 30
Crossbows -9 – 11
Precision Shooting 10 – 30
Thievery Skills Level
Stealth -9 – 11
Lockpicking -9 – 11
Thievery -9 – 11
Assassination 10
Athletic Skills Level
Athletics 10 – 30
Swimming 10 – 30
Science Skills Level
Field Medic 10 – 30
Engineer -9 – 11
Robotics -9 – 11
Science 1.2
Trade Skills Level
Weapon Smith -9 – 11
Armour Smith -9 – 11
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 9 – 27
Toughness 10 – 30
Dexterity 11 – 33
Perception -9 – 11
Weapon Skills Level
Katanas 10 – 30
Sabres 10 – 30
Hackers 10 – 30
Heavy Weapons 10 – 30
Blunt 10 – 30
Polearms 10 – 30
Combat Skills Level
Melee Attack 10 – 30
Melee Defence 10 – 30
Dodge -9.6 – 14.4
Martial Arts -8 – 12
Ranged Skills Level
Turrets 10 – 30
Crossbows -9 – 11
Precision Shooting 10 – 30
Thievery Skills Level
Stealth -10.8 – 13.2
Lockpicking -9 – 11
Thievery -9 – 11
Assassination 10
Athletic Skills Level
Athletics 12 – 36
Swimming 10 – 30
Science Skills Level
Field Medic 10 – 30
Engineer -9 – 11
Robotics -9 – 11
Science 1
Trade Skills Level
Weapon Smith -10.8 – 13.2
Armour Smith -10.8 – 13.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 11 – 33
Toughness 12 – 36
Dexterity 8 – 24
Perception -9 – 11
Weapon Skills Level
Katanas 10 – 30
Sabres 10 – 30
Hackers 10 – 30
Heavy Weapons 10 – 30
Blunt 10 – 30
Polearms 10 – 30
Combat Skills Level
Melee Attack 12 – 36
Melee Defence 10 – 30
Dodge -6.4 – 9.6
Martial Arts -8 – 12
Ranged Skills Level
Turrets 10 – 30
Crossbows -9 – 11
Precision Shooting 10 – 30
Thievery Skills Level
Stealth -7.2 – 8.8
Lockpicking -9 – 11
Thievery -7.2 – 8.8
Assassination 10
Athletic Skills Level
Athletics 8 – 24
Swimming 10 – 30
Science Skills Level
Field Medic 10 – 30
Engineer -9 – 11
Robotics -7.2 – 8.8
Science 0.8
Trade Skills Level
Weapon Smith -9 – 11
Armour Smith -9 – 11
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 8 – 24
Toughness 12 – 36
Dexterity 12 – 36
Perception -10.8 – 13.2
Weapon Skills Level
Katanas 10 – 30
Sabres 10 – 30
Hackers 10 – 30
Heavy Weapons 10 – 30
Blunt 10 – 30
Polearms 10 – 30
Combat Skills Level
Melee Attack 10 – 30
Melee Defence 10 – 30
Dodge -8 – 12
Martial Arts -8 – 12
Ranged Skills Level
Turrets 10 – 30
Crossbows -9 – 11
Precision Shooting 10 – 30
Thievery Skills Level
Stealth -10.8 – 13.2
Lockpicking -10.8 – 13.2
Thievery -10.8 – 13.2
Assassination 10
Athletic Skills Level
Athletics 12 – 36
Swimming 10 – 30
Science Skills Level
Field Medic 12 – 36
Engineer -9 – 11
Robotics -9 – 11
Science 1.2
Trade Skills Level
Weapon Smith -9 – 11
Armour Smith -9 – 11
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 10 – 30
Toughness 12 – 36
Dexterity 10 – 30
Perception -7.2 – 8.8
Weapon Skills Level
Katanas 10 – 30
Sabres 10 – 30
Hackers 10 – 30
Heavy Weapons 10 – 30
Blunt 10 – 30
Polearms 10 – 30
Combat Skills Level
Melee Attack 12 – 36
Melee Defence 10 – 30
Dodge -8 – 12
Martial Arts -8 – 12
Ranged Skills Level
Turrets 10 – 30
Crossbows -9 – 11
Precision Shooting 10 – 30
Thievery Skills Level
Stealth -9 – 11
Lockpicking -9 – 11
Thievery -9 – 11
Assassination 10
Athletic Skills Level
Athletics 10 – 30
Swimming 10 – 30
Science Skills Level
Field Medic 8 – 24
Engineer -7.2 – 8.8
Robotics -7.2 – 8.8
Science 0.8
Trade Skills Level
Weapon Smith -7.2 – 8.8
Armour Smith -7.2 – 8.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 8 – 24
Toughness 12 – 36
Dexterity 12 – 36
Perception -9 – 11
Weapon Skills Level
Katanas 10 – 30
Sabres 10 – 30
Hackers 10 – 30
Heavy Weapons 10 – 30
Blunt 10 – 30
Polearms 10 – 30
Combat Skills Level
Melee Attack 10 – 30
Melee Defence 10 – 30
Dodge -8 – 12
Martial Arts -8 – 12
Ranged Skills Level
Turrets 12 – 36
Crossbows -9 – 11
Precision Shooting 10 – 30
Thievery Skills Level
Stealth -10.8 – 13.2
Lockpicking -9 – 11
Thievery -10.8 – 13.2
Assassination 10
Athletic Skills Level
Athletics 12 – 36
Swimming 10 – 30
Science Skills Level
Field Medic 10 – 30
Engineer -10.8 – 13.2
Robotics -9 – 11
Science 0.8
Trade Skills Level
Weapon Smith -9 – 11
Armour Smith -9 – 11
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 10 – 30
Toughness 10 – 30
Dexterity 10 – 30
Perception -9 – 11
Weapon Skills Level
Katanas 10 – 30
Sabres 10 – 30
Hackers 10 – 30
Heavy Weapons 12 – 36
Blunt 10 – 30
Polearms 10 – 30
Combat Skills Level
Melee Attack 10 – 30
Melee Defence 10 – 30
Dodge -6.4 – 9.6
Martial Arts -8 – 12
Ranged Skills Level
Turrets 12 – 36
Crossbows -9 – 11
Precision Shooting 10 – 30
Thievery Skills Level
Stealth -7.2 – 8.8
Lockpicking -9 – 11
Thievery -7.2 – 8.8
Assassination 10
Athletic Skills Level
Athletics 10 – 30
Swimming 10 – 30
Science Skills Level
Field Medic 10 – 30
Engineer -9 – 11
Robotics -10.8 – 13.2
Science 1
Trade Skills Level
Weapon Smith -9 – 11
Armour Smith -9 – 11
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.