Mercenary Heavies are members of the Mercenary Guild. They can be found following Mercenary Captains in cities and many parts of the world. They are slightly stronger than their normal counterparts and have heavier armour.
They wear <span style="color:#Shoddy">[Shoddy] armour (5% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Ancient.
Statistics
- Greenlander
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 35 – 45 | |
Toughness | 35 – 45 | |
Dexterity | 35 – 45 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 35 – 45 | |
Sabres | 35 – 45 | |
Hackers | 35 – 45 | |
Heavy Weapons | 35 – 45 | |
Blunt | 35 – 45 | |
Polearms | 35 – 45 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 35 – 45 | |
Melee Defence | 35 – 45 | |
Dodge | -1 – 9 | |
Martial Arts | -1 – 9 |
Ranged Skills | Level | |
---|---|---|
Turrets | 35 – 45 | |
Crossbows | -4 – 6 | |
Precision Shooting | 35 – 45 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 20 |
Athletic Skills | Level | |
---|---|---|
Athletics | 35 – 45 | |
Swimming | 35 – 45 |
Science Skills | Level | |
---|---|---|
Field Medic | 35 – 45 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 38.5 – 49.5 | |
Toughness | 42 – 54 | |
Dexterity | 28 – 36 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 35 – 45 | |
Sabres | 35 – 45 | |
Hackers | 35 – 45 | |
Heavy Weapons | 35 – 45 | |
Blunt | 35 – 45 | |
Polearms | 35 – 45 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 42 – 54 | |
Melee Defence | 35 – 45 | |
Dodge | -0.8 – 7.2 | |
Martial Arts | -1 – 9 |
Ranged Skills | Level | |
---|---|---|
Turrets | 35 – 45 | |
Crossbows | -4 – 6 | |
Precision Shooting | 35 – 45 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.2 – 4.8 | |
Lockpicking | -4 – 6 | |
Thievery | -3.2 – 4.8 | |
Assassination | 20 |
Athletic Skills | Level | |
---|---|---|
Athletics | 28 – 36 | |
Swimming | 35 – 45 |
Science Skills | Level | |
---|---|---|
Field Medic | 35 – 45 | |
Engineer | -4 – 6 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.