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Revision as of 10:30, 5 October 2024 by fandom>Quasindro (Use the new and improved Template:Stats with race modifiers)
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Thieves! Working for Narko!

–Paladin Guardian upon spotting an intruder in Narko's Trap

Paladin Guardians are rare soldiers of the Holy Nation. They are found exclusively in Narko's Trap, guarding it from would-be tech hunters and thieves seeking access to the unique Ancient Tech Lab. They intend on keeping Narko's Trap a secret, and will attack anyone on sight.

They are practically identical to normal Paladins, except they use the colors of High Paladins. They can be visually distinguished from High Paladins by the fact they wear a cloth shirt instead of a chain shirt, and have different headgear, giving them a unique appearance.

They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Ancient (Manufacturer).

This character can colour armour and clothing due to a colour scheme attached. The colour is different from the faction's color as it is attached to this character rather than the faction.

Statistics

  • Greenlander
Statistics

Attributes Level
Strength 47 – 53
Toughness 47 – 53
Dexterity 47 – 53
Perception -2 – 4
Weapon Skills Level
Katanas 47 – 53
Sabres 47 – 53
Hackers 47 – 53
Heavy Weapons 47 – 53
Blunt 47 – 53
Polearms 47 – 53
Combat Skills Level
Melee Attack 47 – 53
Melee Defence 47 – 53
Dodge 2 – 8
Martial Arts 2 – 8
Ranged Skills Level
Turrets 47 – 53
Crossbows -2 – 4
Precision Shooting 47 – 53
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 25
Athletic Skills Level
Athletics 47 – 53
Swimming 47 – 53
Science Skills Level
Field Medic 47 – 53
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.