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Dust Bandit Bowmen are members of the Dust Bandits

Up to 4 of them spawn in a squad, led by a Dust Boss and  accompanied by 5-10 Dust Bandits . These squads can be found roaming Shem or the Border Zone.

They also populate Dust Bandit Camps, which spawn in the aforementioned biomes, with the addition of Skinner's Roam. These camps contain 3 Dust Bandit squads, which are slightly larger than their roaming counterparts.

They can also be found in the Dust King Tower as guards, in the same number as in the roaming squads.

Finally, they are part of the Bandit Demands event squad which is sent to the player's outpost if it lies within the Dust Bandits' zone of control. They are differentiated from their melee counterparts by always spawning with a crossbow. However, as the normal dust bandit also has a chance to spawn with a crossbow, the bowman's spiked club is a better visual indicator of this variant.

Statistics

  • Greenlander
  • Shek
Statistics

Attributes Level
Strength 12 – 18
Toughness 12 – 18
Dexterity 12 – 18
Perception 12 – 18
Weapon Skills Level
Katanas 12 – 18
Sabres 12 – 18
Hackers 12 – 18
Heavy Weapons 12 – 18
Blunt 12 – 18
Polearms 12 – 18
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 12 – 18
Dodge -1.5 – 4.5
Martial Arts -1.5 – 4.5
Ranged Skills Level
Turrets 12 – 18
Crossbows 12 – 18
Precision Shooting 12 – 18
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 7.5
Athletic Skills Level
Athletics 12 – 18
Swimming 12 – 18
Science Skills Level
Field Medic 12 – 18
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 13.2 – 19.8
Toughness 14.4 – 21.6
Dexterity 9.6 – 14.4
Perception 12 – 18
Weapon Skills Level
Katanas 12 – 18
Sabres 12 – 18
Hackers 12 – 18
Heavy Weapons 12 – 18
Blunt 12 – 18
Polearms 12 – 18
Combat Skills Level
Melee Attack 14.4 – 21.6
Melee Defence 12 – 18
Dodge -1.2 – 3.6
Martial Arts -1.5 – 4.5
Ranged Skills Level
Turrets 12 – 18
Crossbows 12 – 18
Precision Shooting 12 – 18
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 7.5
Athletic Skills Level
Athletics 9.6 – 14.4
Swimming 12 – 18
Science Skills Level
Field Medic 12 – 18
Engineer -2 – 4
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Equipment

Weapons

Manufacturer Model Chance
Unknown <span style="color:#Prototype">[Rusted Junk] 50%
<span style="color:#Prototype">[Rusting Blade] 50%

Back slot

Name Chance
File:Junkbow.png Junkbow 100%

Hip slot

Name Chance
File:Spiked Club.png Spiked Club 100%

Apparel

Grade Chance
<span style="color:#Shoddy">[Shoddy] 95%
<span style="color:#Standard">[Standard] 5%

Headgear

Name Chance
File:Spiked Helmet.png Spiked Helmet 100%

Body

Name Chance
File:Heart Protector.png Heart Protector 100%

Legwear

Name Chance
File:Armoured Rag Skirt.png Armoured Rag Skirt 100%

Footwear

Name Chance
File:Samurai Boots.png Samurai Boots 100%