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Template:Bestiary

With all due respect, no, don't touch those gates. I don't care if you think you're the next Tinfist, we lost two men trapping that thing in there. Only takes one wannabe hero to let it back out again...

— Mourn Barman

Great White Gorillo is an XL size unique version of the normal Gorillo.  It has substantially increased Stats which means faster attack speed as well.  It can be found in the locked lab building located in the center of Mourn (It is considered a crime to unlock this gate but is easily done without detection). It can spawn on any level and will generally attack only when you enter the level it is on.

If a player manages to kill the Great White Gorillo and a player character brings a Great White Claw into the Bar, the barman will congratulate the player and give them some Grog and Sake to celebrate.

Stats

The Great White Gorillo spawns with a very high age multiplier between 1.70x to 1.80x.Template:Animal Stats Template:Death Items

Health Statistics

The Great White Gorillo has a blood colour of 128 0 0 RGB.

  • Hunger rate: 5
  • Vision Range mult: 1
  • Blood: 655-715
  • Bleed rate: 1
  • Heal rate: 1
  • Extra attack slots: 2

Movement

  • Speed: 20-25 mph
  • Combat Move Speed Mult: 1
  • Pathfind Footprint Radius : 12

Anatomy

Body Part Total Health Chance of Hitting
Head 453-498 100
Chest 605-665 100
Stomach 605-665 100
Right Arm 605-665 100
Left Arm 605-665 100
Right Leg 302-332 100
Left Leg 302-332 100

Damage Calculations

These values are for when striking a target with 0% damage resistance. Animals can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) Their "weapon" provides them with 5.2 cut damage and 13 blunt damage which is unaffected by stats. The Great White Gorillo has 3 attacking animations, 2 of which have 100 power and one which has only 70. To find the damage for the 70 power attack simply multiply the results for the variants below by 0.7.

Variant 1

Cut = 5.2 + 0.05844149 (Martial Arts + Dexterity)

Blunt = 13 + Martial Arts (0.02925) + Strength (0.08775)

Variant 2

Cut = 5.2 + 0.06739199 (Martial Arts + Dexterity)

Blunt = 13 + Martial Arts (0.039) + Strength (0.117)

Variant 3

Cut = 5.2 + 0.07634249 (Martial Arts + Dexterity)

Blunt = 13 + Martial Arts (0.04875) + Strength (0.14625)

Spawns

Regions

Spawn Groups

Other Locations