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Template:ClothingPrisoner Shackles are automatically equipped on a character when they are enslaved. Any gear in the "Boots" slot will be placed on the floor. Shackles weigh 20kg so that slaves are weighed down and run slower. Characters wearing prisoner's shackles will have their Stealth and movement speed severely reduced.

Shackles can be removed by Lockpicking, using Tools, or broken off using Strength. These items have a lockpicking level of 20 and a strength level of 20.

Equipping these on a character will immediately give that person the Slave status. However, they are not considered a slave of the player's faction, but usually a slave of the faction where the shackles originated from.

Hive, Skeleton, and characters of other races which have Robot Limbs equipped on both legs will be given Hive Prisoner Shackles instead, as they are unable to wear "normal" boots.

This footwear has inventory dimensions of 2x4.

Tips

  • Because of their weight one may consider shackles for strength training, but unfortunately they do not stack unlike Raw Iron. One may fill a Large Backpack of shackles for a maximum of 600 kg, or a Traders Backpack Large with 126 Raw Irons for 1,134 kg.

Trivia

  • If the character is bought from slavery, unequipping and re-equipping the now unlocked shackles will assign the 'Escaped Slave' status, but the faction of origin is unspecified, defaulting to "Someone".
  • NPCs who have AI packages which include "LOOTING" will loot Prisoner Shackles if a slave in knocked unconscious nearby them, locking it into their own inventory.

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