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Revision as of 21:21, 4 February 2025 by fandom>FrankieWuzTaken (Movement)
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Template:BestiaryBoneyard Wolves are creatures found in the Bonefields. These wolves are noticeably stronger and bigger than Bonedogs, and have more brownish fur. Their real-life equivalent would likely be Bears, rather than wolves, due to their size and fur colour.

Stats

Template:Animal Stats Template:Death Items

Health Statistics

Boneyard Wolves have a blood colour of 128 0 0 RGB.

  • Hunger rate: 4
  • Vision Range mult: 1
  • Blood: 124-466
  • Bleed rate: 1
  • Heal rate: 1.5
  • Extra attack slots: 2

Movement

  • Speed: 8-28 mph
  • Combat Move Speed Mult: 0.7
  • Pathfind Footprint Radius : 10

Anatomy

Body Part Total Health Chance of Hitting
Head 70-323 150
Chest 70-323 150
Stomach 70-323 100
Right Arm 70-323 100
Left Arm 70-323 100
Right Leg 70-323 50
Left Leg 70-323 50

Damage Calculations

These values are for when striking a target with 0% damage resistance. Boneyard Wolves can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 18 in the cut calculation is from the minimum cut damage (13) combined with 5 piercing damage which Boneyard Wolves have.

Variant 1

Cut = 18 + 0.77961008 (Martial Arts + Dex)

Blunt = Martial Arts (0.0039) + Strength (0.0117)

Variant 2

Cut = 18 + 0.83928 (Martial Arts + Dex)

Blunt = Martial Arts (0.0052) + Strength (0.0156)

Variant 3

Cut = 18 + 0.89894992 (Martial Arts + Dex)

Blunt = Martial Arts (0.0065) + Strength (0.0195)

Spawns

Regions

Spawn Groups

Other Locations