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Revision as of 19:53, 3 May 2025 by Prd (talk | contribs) (1 revision imported: Zones)
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So this is the land of the Holy Nation, birthplace of the Phoenix... Isn’t this where hundreds of Shek and Hivers ‘disappear’?

— Shek Player Characters

Deep in the mountains, north-west of Blister Hill, there is a giant Holy Nation mine bigger than any other slave labor mines. The zone named Rebirth extends slightly beyond the boundaries of the mine named Rebirth.

Inhabitants

There are no Major Towns or Ancient Locations in Rebirth. This zone does not spawn Nests or Camps or have any Homeless Spawns.

Minor Outposts

These locations are typically small towns, villages, or faction bases.

Environment

Template:Zone Resources

This zone is classed as a Dead zone. There are few resources

Weather

This zone does not have seasons. No weather should spawn in this area.

Gallery

Tips

  • The Flotsam Safehouse provides many useful supplies, there are no repercussions from taking them.
  • If you are a non human, avoid this area, unless you wish to be enslaved.
  • In the event you escape the Rebirth camp, head north to the Flotsam Safehouse. It is full of food, hacksaws to break shackles, and clothes to disguise yourself.