The Spider Plains are a large hilly field filled with Skin Spiders (likely originating from the neighboring Arach), alongside several Shek bandits such as Berserkers, Band of Bones and Kral's Chosen.
Inhabitants
There are no Major Towns in the Spider Plains. This zone does not spawn Nests or Camps.
Minor Outposts
These locations are typically small towns, villages, or faction bases.
Ancient Locations
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
Aesthetic Ruins
These locations show up on the map, although the player cannot interact with anything at this location.
Homeless Spawns
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.
Environment
Weather
This zone has 2 possible seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.
- purple desert
- south coast
Gallery
Tips
- The main enemy, Skin Spiders, are slow, and most pawns can easily outrun them. Bring Splint Kits, as this allows you to pick your fights.
- Bring a weapon with special bonuses on animals and/or spiders, such as the Desert Saber or a Polearm.
- Skin Spiders eat KOed pawns, do not hesitate to run away if you believe your pawn is at risk.
- Skin Spiders are vulnerable to being kited (hitting an enemy and running away to avoid retaliation), use a long reach or Ranged weapon to capitalize on this weakness.
Trivia
- Being a zone that directly neighbours Arach, it is likely that several of the Skin Spiders in this region might have migrated from that region.