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Revision as of 22:27, 5 May 2025 by Prd (talk | contribs) (1 revision imported: Statistics)
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Stats Affected: <span style="color: #LightText;">Description:
This skill saves lives and allows you to stop bleeding wounds and jury-rig critical injuries, allowing characters to continue fighting when they shouldn't. In the long-term however, major injuries require bed rest. A beginner will not only heal wounds more slowly, but will use up all their medkits really quickly.
-First aid skills
Ways to Train:
-Healing people
-Crafting medkits
<span style="color: #Title">-Sciences-

Field Medic is a very important stat that directly influences a characters effectiveness at healing and the use of First Aid Kits and Splint Kits. It also determines how effective you are using the advanced types of these items.

Performing first aid or operating the Medical Workbench will level up a character's Field Medic stat.

It is possible to heal any downed enemy or friend. Healing hurt but conscious enemies is not always possible. Installing an artificial limb on a downed enemy will later open up an option to heal that enemy if they were to get hurt again. This option is normally not available when the enemy is still conscious.


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