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Revision as of 22:27, 5 May 2025 by Prd (talk | contribs) (1 revision imported: Statistics)
; color: #2e201d; font-weight: bold; text-align:left; vertical-align:top; padding:10px;"
style="text-align:left; color: #b0a68b; width:40%;" | Stats Affected: Description:
Your perception affects your general accuracy with all ranged weapons, including your ability to hit far away or moving targets.
-Accuracy
-Range
style="text-align:left; color: #b0a68b;" | Ways to Train:
-Using turrets and ranged weapons
-Attributes-


Perception is the Statistic that determines how well a character will perceive things in their environment.

Perception governs the characters accuracy with ranged weapons. It's especially important for hitting far away or moving targets.

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Racial Experience Multipliers
style="width:50%; border: solid black 1px; padding:5px; background: #7d7065" |Negative Multiplier:
-Hive Soldier Drone
style="border: solid black 1px; padding:5px; background: #7d7065" |Positive Multiplier:
-Hive Prince
-Skeleton Log-Head MKII
-Soldierbot
colspan="2" style="text-align:center; color: #635e5b;" | All multipliers are either 0.8x or 1.2x unless marked otherwise.


Perception is reduced by up to -20% during dust storms, depending on the severity of the storm.

There are a few Headgear items which boost a character's Perception stat.