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Revision as of 14:54, 20 September 2024 by fandom>Quasindro (Use the new and improved Template:Stats with race modifiers)
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The Guild Plastic Surgeon is typically found within Thief watchtowers, but may occasionally stand outside. They can change your characters appearance for free after you join the Shinobi Thieves by talking to the Thief Boss.

They wear <span style="color:#Shoddy">[Shoddy] armour (15% chance of <span style="color:#Standard">[Standard]) and have weapons manufactured by Ancient.

Statistics

  • Greenlander
  • Scorchlander
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 17 – 23
Toughness 17 – 23
Dexterity 47 – 53
Perception -2 – 4
Weapon Skills Level
Katanas 17 – 23
Sabres -2 – 4
Hackers -2 – 4
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 37 – 43
Dodge -2 – 4
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth 57 – 63
Lockpicking -2 – 4
Thievery 57 – 63
Assassination 1
Athletic Skills Level
Athletics 67 – 73
Swimming -2 – 4
Science Skills Level
Field Medic 12 – 18
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 15.3 – 20.7
Toughness 17 – 23
Dexterity 51.7 – 58.3
Perception -2 – 4
Weapon Skills Level
Katanas 17 – 23
Sabres -2 – 4
Hackers -2 – 4
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 37 – 43
Dodge -2.4 – 4.8
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth 68.4 – 75.6
Lockpicking -2 – 4
Thievery 57 – 63
Assassination 1
Athletic Skills Level
Athletics 80.4 – 87.6
Swimming -2 – 4
Science Skills Level
Field Medic 12 – 18
Engineer -2 – 4
Robotics -2 – 4
Science 1
Trade Skills Level
Weapon Smith -2.4 – 4.8
Armour Smith -2.4 – 4.8
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 13.6 – 18.4
Toughness 20.4 – 27.6
Dexterity 56.4 – 63.6
Perception -2.4 – 4.8
Weapon Skills Level
Katanas 17 – 23
Sabres -2 – 4
Hackers -2 – 4
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 37 – 43
Dodge -2 – 4
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth 68.4 – 75.6
Lockpicking -2.4 – 4.8
Thievery 68.4 – 75.6
Assassination 1
Athletic Skills Level
Athletics 80.4 – 87.6
Swimming -2 – 4
Science Skills Level
Field Medic 14.4 – 21.6
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 17 – 23
Toughness 20.4 – 27.6
Dexterity 47 – 53
Perception -1.6 – 3.2
Weapon Skills Level
Katanas 17 – 23
Sabres -2 – 4
Hackers -2 – 4
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 14.4 – 21.6
Melee Defence 37 – 43
Dodge -2 – 4
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2 – 4
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth 57 – 63
Lockpicking -2 – 4
Thievery 57 – 63
Assassination 1
Athletic Skills Level
Athletics 67 – 73
Swimming -2 – 4
Science Skills Level
Field Medic 9.6 – 14.4
Engineer -1.6 – 3.2
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -1.6 – 3.2
Armour Smith -1.6 – 3.2
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 13.6 – 18.4
Toughness 20.4 – 27.6
Dexterity 56.4 – 63.6
Perception -2 – 4
Weapon Skills Level
Katanas 17 – 23
Sabres -2 – 4
Hackers -2 – 4
Heavy Weapons -2 – 4
Blunt -2 – 4
Polearms -2 – 4
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 37 – 43
Dodge -2 – 4
Martial Arts -2 – 4
Ranged Skills Level
Turrets -2.4 – 4.8
Crossbows -2 – 4
Precision Shooting -2 – 4
Thievery Skills Level
Stealth 68.4 – 75.6
Lockpicking -2 – 4
Thievery 68.4 – 75.6
Assassination 1
Athletic Skills Level
Athletics 80.4 – 87.6
Swimming -2 – 4
Science Skills Level
Field Medic 12 – 18
Engineer -2.4 – 4.8
Robotics -2 – 4
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Tips

  • It is possible to kidnap a Guild Plastic Surgeon (even as an ally of the Shinobi) to profit from their services in the comfort of a player outpost. Guild Surgeons can still be talked to when placed in cages or when left roaming inside player buildings. They show no signs of wanting to escape provided that the outpost gate is closed.
  • Mute player characters such as Agnu, Ray or any animal player character cannot use the Surgeon's services as they cannot initiate dialogue.