“ | Well, you see, if you're a raider or a bandit, I'll have to kill you before you destroy me first and take my tower. The spider bots keep most trespassers away, but now and then a couple of unwelcome ones seep through, understand?... So which is it? | ” |
–Burn |
Burn is a Skeleton Unique Recruit who can be found just outside his Tower in the Floodlands. He is an ex-adventurer who abandoned that life due to his advancing age, but the player can convince him to come out for one last adventure before his inevitable shutdown.
Burn is one of the easiest Skeletons to recruit early in the game. He has only two unique dialogue lines and uses the Skeleton dialogue package instead of a unique one.
Note: Burn's lonely vigil outside of his tower may result in conflict with other locals, potentially resulting in his death.
Statistics
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | 13 – 17 | |
Toughness | 13 – 17 | |
Dexterity | 13 – 17 | |
Perception | -1 – 3 |
Weapon Skills | Level | |
---|---|---|
Katanas | 13 – 17 | |
Sabres | 13 – 17 | |
Hackers | 13 – 17 | |
Heavy Weapons | 15.6 – 20.4 | |
Blunt | 13 – 17 | |
Polearms | 13 – 17 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 13 – 17 | |
Melee Defence | 13 – 17 | |
Dodge | -0.4 – 2.8 | |
Martial Arts | -0.5 – 3.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 15.6 – 20.4 | |
Crossbows | -1 – 3 | |
Precision Shooting | 13 – 17 |
Thievery Skills | Level | |
---|---|---|
Stealth | -0.8 – 2.4 | |
Lockpicking | -1 – 3 | |
Thievery | -0.8 – 2.4 | |
Assassination | 7.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 13 – 17 | |
Swimming | 13 – 17 |
Science Skills | Level | |
---|---|---|
Field Medic | 13 – 17 | |
Engineer | -1 – 3 | |
Robotics | -1.2 – 3.6 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -1 – 3 | |
Armour Smith | -1 – 3 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
Manufacturer | Model | Chance |
---|---|---|
Unknown | <span style="color:#Prototype">[Rusted Junk] | 50% |
<span style="color:#Prototype">[Rusting Blade] | 50% |
Back slot
Name | Chance | |
---|---|---|
File:Long Cleaver.png | Long Cleaver | 100% |
Apparel
Grade | Chance |
---|---|
<span style="color:#Shoddy">[Shoddy] | 95% |
<span style="color:#Standard">[Standard] | 5% |
Body
Name | Chance | |
---|---|---|
File:Armoured Rags.png | Armoured Rags | 50% |
File:Rag Shirt.png | Rag Shirt | 50% |
Legwear
Name | Chance | |
---|---|---|
File:Halfpants (ragged).png | Halfpants (ragged) | 50% |
File:Armoured Rag Skirt.png | Armoured Rag Skirt | 50% |
Inventory
Template:Loot Table Header Template:Loot Table Row Template:Loot Table Bottom
Trivia
- There is a dialogue branch where Burn does not check the race of who he is speaking to and can state "Skeletons aren't as perishable as Skeletons like yourself, but we still have a limit to our existence."