All you need to know is you say fight, and I say who.
Adventurer Recruit is a randomly named Generic Recruit. They are a person looking for adventure and work, with basic combat stats. They can be hired for 6000 Cats.
They have a random Personality and after recruited have the "Player TOUGH Merc" Dialogue Package.
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
Attributes | Level | |
---|---|---|
Strength | 5 | |
Toughness | 1 | |
Dexterity | 5 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 5 | |
Sabres | 5 | |
Hackers | 5 | |
Heavy Weapons | 5 | |
Blunt | 5 | |
Polearms | 5 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 5 | |
Melee Defence | 5 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 10 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 5 | |
Engineer | 5 | |
Robotics | 1 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 5 | |
Farming | 1.2 | |
Cooking | 1.2 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 4.5 | |
Toughness | 1 | |
Dexterity | 5.5 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 5 | |
Sabres | 5 | |
Hackers | 5 | |
Heavy Weapons | 5 | |
Blunt | 5 | |
Polearms | 5 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 5 | |
Melee Defence | 5 | |
Dodge | 1.2 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1.2 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 12 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 5 | |
Engineer | 5 | |
Robotics | 1 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1.2 | |
Armour Smith | 1.2 | |
Crossbow Smith | 1 | |
Labouring | 4 | |
Farming | 0.8 | |
Cooking | 0.8 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 5.5 | |
Toughness | 1.2 | |
Dexterity | 4 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 5 | |
Sabres | 5 | |
Hackers | 5 | |
Heavy Weapons | 5 | |
Blunt | 5 | |
Polearms | 5 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 6 | |
Melee Defence | 5 | |
Dodge | 0.8 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 8 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 5 | |
Engineer | 5 | |
Robotics | 0.8 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 4 | |
Farming | 0.8 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 4 | |
Toughness | 1.2 | |
Dexterity | 6 | |
Perception | 1.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 5 | |
Sabres | 5 | |
Hackers | 5 | |
Heavy Weapons | 5 | |
Blunt | 5 | |
Polearms | 5 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 5 | |
Melee Defence | 5 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1.2 | |
Lockpicking | 1.2 | |
Thievery | 1.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 12 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 6 | |
Engineer | 5 | |
Robotics | 1 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 4 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 5 | |
Toughness | 1.2 | |
Dexterity | 5 | |
Perception | 0.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 5 | |
Sabres | 5 | |
Hackers | 5 | |
Heavy Weapons | 5 | |
Blunt | 5 | |
Polearms | 5 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 6 | |
Melee Defence | 5 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 10 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 4 | |
Engineer | 4 | |
Robotics | 0.8 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 0.8 | |
Armour Smith | 0.8 | |
Crossbow Smith | 1 | |
Labouring | 5 | |
Farming | 0.8 | |
Cooking | 0.8 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 4 | |
Toughness | 1.2 | |
Dexterity | 6 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 5 | |
Sabres | 5 | |
Hackers | 5 | |
Heavy Weapons | 5 | |
Blunt | 5 | |
Polearms | 5 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 5 | |
Melee Defence | 5 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1.2 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1.2 | |
Lockpicking | 1 | |
Thievery | 1.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 12 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 5 | |
Engineer | 6 | |
Robotics | 1 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 6 | |
Farming | 1.2 | |
Cooking | 0.8 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- P4 Unit
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | 5 | |
Toughness | 1 | |
Dexterity | 5 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 4 | |
Sabres | 5 | |
Hackers | 5 | |
Heavy Weapons | 5 | |
Blunt | 5 | |
Polearms | 5 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 5 | |
Melee Defence | 5 | |
Dodge | 0.8 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 10 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 6 | |
Engineer | 6 | |
Robotics | 1.2 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1.2 | |
Armour Smith | 1.2 | |
Crossbow Smith | 1 | |
Labouring | 5 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 5 | |
Toughness | 1 | |
Dexterity | 5 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 5 | |
Sabres | 5 | |
Hackers | 5 | |
Heavy Weapons | 6 | |
Blunt | 5 | |
Polearms | 5 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 5 | |
Melee Defence | 5 | |
Dodge | 0.8 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1.2 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 10 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 5 | |
Engineer | 5 | |
Robotics | 1.2 | |
Science | 0 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 5 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
Manufacturer | Model | Chance |
---|---|---|
Unknown | <span style="color:#Prototype">[Rusted Junk] | 50% |
<span style="color:#Prototype">[Rusting Blade] | 50% |
Back slot
Name | Chance | |
---|---|---|
File:Topper.png | Topper | 100% |
Apparel
Every piece of clothing below offers no coverage and thus, armour grading is not applicable.
Shirt
Name | Chance | |
---|---|---|
File:White Vest.png | White Vest | 100% |
Legwear
Name | Chance | |
---|---|---|
File:Halfpants (ragged).png | Halfpants (ragged) | 100% |
Footwear
Name | Chance | |
---|---|---|
File:Wooden Sandals.png | Wooden Sandals | 100% |
Inventory
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