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Revision as of 22:37, 15 May 2025 by Prd (talk | contribs) (1 revision imported: Characters (Part 11))

Old mining town. Weren't so great with their slave control, turns out. But it makes a good shelter for travellers, so long as the wildlife keeps at bay...

–Barman describing Mourn

The Mourn Barman is an unnamed member of the Trade Ninjas. He resides in the Bar in Mourn.

Upon asking him about the place, he will tell the player a small story and warn them not to enter the HQ, calling the locked gates a 'pest control measure'.

Upon getting rid of the pest and returning with a trophy, the Barman will be impressed and will give the player free Grog and Sake.

They wear <span style="color:#Shoddy">[Shoddy] armour (5% chance of <span style="color:#Standard">[Standard]).

Statistics

  • Greenlander
Statistics

Attributes Level
Strength 15 – 25
Toughness -4 – 6
Dexterity 15 – 25
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms -4 – 6
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 15 – 25
Swimming -4 – 6
Science Skills Level
Field Medic 0 – 10
Engineer -5 – 5
Robotics -4 – 6
Science 0
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.