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Template:Bestiary

Cleanser Units are a huge, leviathan-like Robots that patrol the Ashlands. They attract 'Birds' and have high statistics. They are the only source of "renewable" AI Cores in the game.Template:Animal Stats

Template:Death Items

Health Statistics

Cleanser Units have a blood (oil) colour of 36 36 36 RGB.

  • Hunger rate: 0
  • Vision Range mult: 0.6
  • Oil: 5000
  • Bleed rate: 0.3
  • Heal rate: 1
  • Extra attack slots: 3
  • Self healing: False

Movement

  • Speed: 4-9 mph
  • Combat Move Speed Mult: 5
  • Pathfind Footprint Radius : 40

Anatomy

Body Part Total Health Chance of Hitting
Head 2000 100
Chest 2000 100
Stomach 2500 100
Right Arm 1500 100
Left Arm 1500 100
Right Leg 1500 50
Left Leg 1500 50

Damage Calculations

These values are for when striking a target with 0% damage resistance. Animals can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 23 in the cut calculation is from the minimum cut damage (13) combined with 10 piercing damage which Cleanser Units have.

Variant 1

Cut = 23 + 0.8774025 (Martial Arts + Dex)

Blunt = Martial Arts (0.039) + Strength (0.117)

Variant 2

Cut = 23 + 0.89232 (Martial Arts + Dex)

Blunt = Martial Arts (0.052) + Strength (0.156)

Variant 3

Cut = 23 + 0.9072375 (Martial Arts + Dex)

Blunt = Martial Arts (0.065) + Strength (0.195)

Spawns

Regions

There is only one squad which the Cleanser Unit can spawn in. Multiple squads can be spawned in simultaneously in different parts of the Ashlands.

Spawn Groups

The squad "robo levi" spawns a single Cleanser Unit between the age of 0.65 to 0.9.

Trivia

  • The Cleanser Unit may actually be an inspiration taken from the Leviathans, as the only squad which Cleanser Units can spawn in is named in the FCS as "robo levi".