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Machinists are members of the Machinists faction. 10 can be found in the University in World's End. They spawn with the Smart Personality.

They wear <span style="color:#Shoddy">[Shoddy] armour (5% chance of <span style="color:#Standard">[Standard]).

This character can colour armour and clothing due to a colour scheme attached.

Statistics

  • Greenlander
  • Scorchlander
  • Shek
  • Hive Prince
  • Skeleton
Statistics

Attributes Level
Strength 12 – 18
Toughness 12 – 18
Dexterity 12 – 18
Perception -2 – 4
Weapon Skills Level
Katanas 12 – 18
Sabres 12 – 18
Hackers 12 – 18
Heavy Weapons 12 – 18
Blunt 12 – 18
Polearms 12 – 18
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 12 – 18
Dodge -1.5 – 4.5
Martial Arts -1.5 – 4.5
Ranged Skills Level
Turrets 12 – 18
Crossbows -2 – 4
Precision Shooting 12 – 18
Thievery Skills Level
Stealth -2 – 4
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 7.5
Athletic Skills Level
Athletics 12 – 18
Swimming 12 – 18
Science Skills Level
Field Medic 12 – 18
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 10.8 – 16.2
Toughness 12 – 18
Dexterity 13.2 – 19.8
Perception -2 – 4
Weapon Skills Level
Katanas 12 – 18
Sabres 12 – 18
Hackers 12 – 18
Heavy Weapons 12 – 18
Blunt 12 – 18
Polearms 12 – 18
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 12 – 18
Dodge -1.8 – 5.4
Martial Arts -1.5 – 4.5
Ranged Skills Level
Turrets 12 – 18
Crossbows -2 – 4
Precision Shooting 12 – 18
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 7.5
Athletic Skills Level
Athletics 14.4 – 21.6
Swimming 12 – 18
Science Skills Level
Field Medic 12 – 18
Engineer -2 – 4
Robotics -2 – 4
Science 1
Trade Skills Level
Weapon Smith -2.4 – 4.8
Armour Smith -2.4 – 4.8
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 13.2 – 19.8
Toughness 14.4 – 21.6
Dexterity 9.6 – 14.4
Perception -2 – 4
Weapon Skills Level
Katanas 12 – 18
Sabres 12 – 18
Hackers 12 – 18
Heavy Weapons 12 – 18
Blunt 12 – 18
Polearms 12 – 18
Combat Skills Level
Melee Attack 14.4 – 21.6
Melee Defence 12 – 18
Dodge -1.2 – 3.6
Martial Arts -1.5 – 4.5
Ranged Skills Level
Turrets 12 – 18
Crossbows -2 – 4
Precision Shooting 12 – 18
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 7.5
Athletic Skills Level
Athletics 9.6 – 14.4
Swimming 12 – 18
Science Skills Level
Field Medic 12 – 18
Engineer -2 – 4
Robotics -1.6 – 3.2
Science 0.8
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 9.6 – 14.4
Toughness 14.4 – 21.6
Dexterity 14.4 – 21.6
Perception -2.4 – 4.8
Weapon Skills Level
Katanas 12 – 18
Sabres 12 – 18
Hackers 12 – 18
Heavy Weapons 12 – 18
Blunt 12 – 18
Polearms 12 – 18
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 12 – 18
Dodge -1.5 – 4.5
Martial Arts -1.5 – 4.5
Ranged Skills Level
Turrets 12 – 18
Crossbows -2 – 4
Precision Shooting 12 – 18
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2.4 – 4.8
Thievery -2.4 – 4.8
Assassination 7.5
Athletic Skills Level
Athletics 14.4 – 21.6
Swimming 12 – 18
Science Skills Level
Field Medic 14.4 – 21.6
Engineer -2 – 4
Robotics -2 – 4
Science 1.2
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 12 – 18
Toughness 12 – 18
Dexterity 12 – 18
Perception -2 – 4
Weapon Skills Level
Katanas 12 – 18
Sabres 12 – 18
Hackers 12 – 18
Heavy Weapons 14.4 – 21.6
Blunt 12 – 18
Polearms 12 – 18
Combat Skills Level
Melee Attack 12 – 18
Melee Defence 12 – 18
Dodge -1.2 – 3.6
Martial Arts -1.5 – 4.5
Ranged Skills Level
Turrets 14.4 – 21.6
Crossbows -2 – 4
Precision Shooting 12 – 18
Thievery Skills Level
Stealth -1.6 – 3.2
Lockpicking -2 – 4
Thievery -1.6 – 3.2
Assassination 7.5
Athletic Skills Level
Athletics 12 – 18
Swimming 12 – 18
Science Skills Level
Field Medic 12 – 18
Engineer -2 – 4
Robotics -2.4 – 4.8
Science 1
Trade Skills Level
Weapon Smith -2 – 4
Armour Smith -2 – 4
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

ru:Машинист