User:Prd
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I can't stay long, whispered the butterfly, but I'll put a memory in your heart.
map.kenshi.wiki - Interactive Map
kenshidb.wiki - KenshiDB, Asset Repository
jobboard.kenshi.wiki - Job Runner Dashboard
11/25
11/26
11/27
11/28
11/29
- Progress before dinner
- Building Locations acquired (minimap!).
- Feature Locations acquired (phew!).
- Road Network listed out (polylines!).
- Next
- FogFeatures.
- Dialogue(s).
- Assets (as used).
- Later
- Biomemap layer
- Road Network layer
- Even later
- Landmark layer
- Town Layouts Minimap
- Progress after dinner
- Fogfeatures (Landmarks ready!)
- Dialogue fully rolled out (2.2GB! - for Vanilla)
- Dialogue Packages
- Dialogues
- Dialogue Lines
- Dialogue Actions (Note - still mapping raw conditions & action keys.)
- Kenshi is 100% extracted with respect to the map. New layers to follow soon.
- Utterly Unstoppable
- Moving along
- ManifestorGlobalLogs.
- Paint & Planning Tools.
- Caravan reorganization.
- KDB backend tweaks, update & testing.
Next Steps 1. DataTools
- A. Building Locations (Done)
- B. Feature Locations (Done)
- C. Road Layout (Done)
- D. Biomes (...) (Done)
- E. "Anything else"
- F. "Assets" (data map)
- // Separated concerns.
- G. Dialogue Packages (Done)
- H. Dialogue(s) (Done)
- I. Dialogue Lines (Done)
- J. Dialogue Actions (25%)
2. Manifestor
- A. KDB Backend Test
- B. MapOrchestration
- C. Map's v2 Endpoint
- D. Global Action Log
- E. 2FA Logins
- F. PluggableAuth, OpenID Connect & OAuth 2.0 private access
3. Caravan
- A. Proper Page Declaration & Separation
- B. Painting & Placements Import/Export
- C. Landing Page
- D. User Manifest Manager
- E. Final Manifest Additions
- F. Thin Proxy Discussion
4. IMap
- A. Painting & Planning
- B. Help & Tooltips
- C. Power Ranks & World History
- D. Advanced Overlays
- E. Town Layouts, Landmarks, Road Network and Biomes.
- F. v2 Data Processing
5. World Studio
- A. See after completion of map segment. Task Map B.
6. SDK
- A. Pinned due to ongoing workflow change. Task Map B.