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m Prd moved page Imports:Cargopants (reinforced) to Cargopants (reinforced) without leaving a redirect |
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Latest revision as of 00:53, 22 May 2025
Reinforced to pad your legs, turns a potential slice into a nasty bruise. | ||||
Slot: | PANTS | Type: | Light Armour |
Cargopants [Reinforced] are Light Armour that is equipped in the Legwear slot. There is an unarmored variant (in plain and colourable versions) as well as armoured padded and chain variants of this armour.
This armour has inventory dimensions of 4x4.
Appearance
Cargopants [Reinforced] are simple full-leg length black pants. They are held up on the character by a black belt and have one cargo pocket on each leg about knee height.
Stats
Cargopants [reinforced] | |
<span style="color:#Prototype">[Prototype Grade] | |
[Light Armour Class] | [Leather] |
-Blunt resistance | 1% |
-Cut resistance | 2% |
-Cut resistance efficiency | 30% |
-Harpoon resistance | 1pts |
-Weight | 2.5 kg |
-Value | c.57 |
-Sell value | c.14 |
[Coverage] | |
-Right Leg | 100% |
-Left Leg | 100% |
Cargopants [reinforced] | |
<span style="color:#Shoddy">[Shoddy Grade] | |
[Light Armour Class] | [Leather] |
-Blunt resistance | 7% |
-Cut resistance | 8% |
-Cut resistance efficiency | 30% |
-Harpoon resistance | 6pts |
-Weight | 2.5 kg |
-Value | c.291 |
-Sell value | c.72 |
[Coverage] | |
-Right Leg | 100% |
-Left Leg | 100% |
Cargopants [reinforced] | |
<span style="color:#Standard">[Standard Grade] | |
[Light Armour Class] | [Leather] |
-Blunt resistance | 15% |
-Cut resistance | 17% |
-Cut resistance efficiency | 30% |
-Harpoon resistance | 13pts |
-Weight | 2.5 kg |
-Value | c.1,043 |
-Sell value | c.260 |
[Coverage] | |
-Right Leg | 100% |
-Left Leg | 100% |
Cargopants [reinforced] | |
<span style="color:#High">[High Grade] | |
[Light Armour Class] | [Leather] |
-Blunt resistance | 22% |
-Cut resistance | 26% |
-Cut resistance efficiency | 30% |
-Harpoon resistance | 20pts |
-Weight | 2.5 kg |
-Value | c.2,294 |
-Sell value | c.573 |
[Coverage] | |
-Right Leg | 100% |
-Left Leg | 100% |
Cargopants [reinforced] | |
<span style="color:#Specialist">[Specialist Grade] | |
[Light Armour Class] | [Leather] |
-Blunt resistance | 30% |
-Cut resistance | 35% |
-Cut resistance efficiency | 30% |
-Harpoon resistance | 27pts |
-Weight | 2.5 kg |
-Value | c.4,046 |
-Sell value | c.1,011 |
[Coverage] | |
-Right Leg | 100% |
-Left Leg | 100% |
Cargopants [reinforced] | |
<span style="color:#Masterwork">[Masterwork Grade] | |
[Light Armour Class] | [Leather] |
-Blunt resistance | 36% |
-Cut resistance | 41% |
-Cut resistance efficiency | 30% |
-Harpoon resistance | 33pts |
-Weight | 2.5 kg |
-Value | c.5,689 |
-Sell value | c.1,422 |
[Coverage] | |
-Right Leg | 100% |
-Left Leg | 100% |
Source
Locations | |
Always Equipped | Potentially Equipped |
Boss Simion <span class="basic-tooltip" title="95% chance of Shoddy grade." style="color:#Shoddy">[S] Doctor <span class="basic-tooltip" title="95% chance of Shoddy grade." style="color:#Shoddy">[S] Surgeon <span class="basic-tooltip" title="95% chance of Shoddy grade." style="color:#Shoddy">[S]
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Bounty Hunter <span class="basic-tooltip" title="85% chance of Standard grade." style="color:#Standard">[S] <span class="basic-tooltip" title="15% chance of High grade." style="color:#High">[H] Outlaw <span class="basic-tooltip" title="85% chance of Shoddy grade." style="color:#Shoddy">[S] <span class="basic-tooltip" title="15% chance of Standard grade." style="color:#Standard">[S] Smuggler <span class="basic-tooltip" title="85% chance of Standard grade." style="color:#Standard">[S] <span class="basic-tooltip" title="15% chance of High grade." style="color:#High">[H] Stone Camp Trader <span class="basic-tooltip" title="75% chance of Standard grade." style="color:#Standard">[S] <span class="basic-tooltip" title="25% chance of High grade." style="color:#High">[H] Stone Rat <span class="basic-tooltip" title="95% chance of Standard grade." style="color:#Standard">[S] Swamper Bar Thug <span class="basic-tooltip" title="85% chance of Shoddy grade." style="color:#Shoddy">[S] <span class="basic-tooltip" title="15% chance of Standard grade." style="color:#Standard">[S] Swamper Barman <span class="basic-tooltip" title="95% chance of Shoddy grade." style="color:#Shoddy">[S] Swamper Gate Guard <span class="basic-tooltip" title="96% chance of Specialist grade." style="color:#Specialist">[S] <span class="basic-tooltip" title="4% chance of Masterwork grade." style="color:#Masterwork">[M] Swamper Mech Shopkeeper <span class="basic-tooltip" title="85% chance of Shoddy grade." style="color:#Shoddy">[S] <span class="basic-tooltip" title="15% chance of Standard grade." style="color:#Standard">[S] Swamper Non-Gang <span class="basic-tooltip" title="85% chance of Shoddy grade." style="color:#Shoddy">[S] <span class="basic-tooltip" title="15% chance of Standard grade." style="color:#Standard">[S] Swamper Non-Gang (weaker) <span class="basic-tooltip" title="85% chance of Shoddy grade." style="color:#Shoddy">[S] <span class="basic-tooltip" title="15% chance of Standard grade." style="color:#Standard">[S] Yabuta Outlaw <span class="basic-tooltip" title="95% chance of Shoddy grade." style="color:#Shoddy">[S]
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Shops | Loot |
Clothes Shop File:ArmorSign.png File:BlueprintsLargegreen.png <span class="basic-tooltip" title="11% chance of Prototype grade." style="color:#DarkText">[P] <span class="basic-tooltip" title="42% chance of Shoddy grade." style="color:#Shoddy">[S] <span class="basic-tooltip" title="36% chance of Standard grade." style="color:#Standard">[S] <span class="basic-tooltip" title="11% chance of High grade." style="color:#High">[H] |
File:Mapico-x.png Cactus Den |
Crafting
Cargopants (reinforced)
[Research Blueprint] |
|||
-Value | c.2,607 | ||
-Sell value | c.651 | ||
Requirements: | |||
New Armour Type: | Cargopants (reinforced) |
Template:Navbox/Light Armour
Template:Navbox/Legwear
ru:Брюки карго (прочные)