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Doctors of the Holy Nation can be found in hospitals at the southern Holy Military Base and Okran's Shield, working alongside Surgeons. They tend to any wounded soldier of Holy Nation nearby.

Unlike the Surgeons, the Doctors do not appear to offer any services to the player.

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 0 – 10
Toughness 5 – 15
Dexterity 35 – 45
Perception -4 – 6
Weapon Skills Level
Katanas 5 – 15
Sabres -4 – 6
Hackers -4 – 6
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 10 – 20
Melee Defence 10 – 20
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 35 – 45
Swimming -4 – 6
Science Skills Level
Field Medic 65 – 75
Engineer -4 – 6
Robotics -4 – 6
Science 30
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 5
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 9
Toughness 5 – 15
Dexterity 38.5 – 49.5
Perception -4 – 6
Weapon Skills Level
Katanas 5 – 15
Sabres -4 – 6
Hackers -4 – 6
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 10 – 20
Melee Defence 10 – 20
Dodge -4.8 – 7.2
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 42 – 54
Swimming -4 – 6
Science Skills Level
Field Medic 65 – 75
Engineer -4 – 6
Robotics -4 – 6
Science 25
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 4
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 0 – 11
Toughness 6 – 18
Dexterity 28 – 36
Perception -4 – 6
Weapon Skills Level
Katanas 5 – 15
Sabres -4 – 6
Hackers -4 – 6
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 12 – 24
Melee Defence 10 – 20
Dodge -3.2 – 4.8
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 1
Athletic Skills Level
Athletics 28 – 36
Swimming -4 – 6
Science Skills Level
Field Medic 65 – 75
Engineer -4 – 6
Robotics -3.2 – 4.8
Science 20
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 4
Farming 0.8
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 0 – 8
Toughness 6 – 18
Dexterity 42 – 54
Perception -4.8 – 7.2
Weapon Skills Level
Katanas 5 – 15
Sabres -4 – 6
Hackers -4 – 6
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 10 – 20
Melee Defence 10 – 20
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4.8 – 7.2
Thievery -4.8 – 7.2
Assassination 1
Athletic Skills Level
Athletics 42 – 54
Swimming -4 – 6
Science Skills Level
Field Medic 78 – 90
Engineer -4 – 6
Robotics -4 – 6
Science 30
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 4
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 10
Toughness 6 – 18
Dexterity 35 – 45
Perception -3.2 – 4.8
Weapon Skills Level
Katanas 5 – 15
Sabres -4 – 6
Hackers -4 – 6
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 12 – 24
Melee Defence 10 – 20
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4 – 6
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 1
Athletic Skills Level
Athletics 35 – 45
Swimming -4 – 6
Science Skills Level
Field Medic 52 – 60
Engineer -3.2 – 4.8
Robotics -3.2 – 4.8
Science 20
Trade Skills Level
Weapon Smith -3.2 – 4.8
Armour Smith -3.2 – 4.8
Crossbow Smith 1
Labouring 5
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 8
Toughness 6 – 18
Dexterity 42 – 54
Perception -4 – 6
Weapon Skills Level
Katanas 5 – 15
Sabres -4 – 6
Hackers -4 – 6
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 10 – 20
Melee Defence 10 – 20
Dodge -4 – 6
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4.8 – 7.2
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4.8 – 7.2
Assassination 1
Athletic Skills Level
Athletics 42 – 54
Swimming -4 – 6
Science Skills Level
Field Medic 65 – 75
Engineer -4.8 – 7.2
Robotics -4 – 6
Science 20
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 6
Farming 1.2
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 0 – 10
Toughness 5 – 15
Dexterity 35 – 45
Perception -4 – 6
Weapon Skills Level
Katanas 5 – 15
Sabres -4 – 6
Hackers -4 – 6
Heavy Weapons -4.8 – 7.2
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 10 – 20
Melee Defence 10 – 20
Dodge -3.2 – 4.8
Martial Arts -4 – 6
Ranged Skills Level
Turrets -4.8 – 7.2
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 1
Athletic Skills Level
Athletics 35 – 45
Swimming -4 – 6
Science Skills Level
Field Medic 65 – 75
Engineer -4 – 6
Robotics -4.8 – 7.2
Science 25
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 5
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Equipment

Weapons

Manufacturer Model Chance
Ancient <span style="color:#Prototype">[Mid-Grade Salvage] 33.33%
<span style="color:#Shoddy">[Old Refitted Blade] 33.33%
<span style="color:#Shoddy">[Refitted Blade] 33.33%

Hip slot

Name Chance
File:Wakizashi.png Wakizashi 100%

Apparel

Grade Chance
<span style="color:#Shoddy">[Shoddy] 95%
<span style="color:#Standard">[Standard] 5%

Shirt

Name Chance
File:Cloth Shirt.png Cloth Shirt 50%
File:White Vest.png White Vest 50%

Legwear

Name Chance
File:Cargopants (reinforced).png Cargopants (reinforced) 100%

Footwear

Name Chance
File:Wooden Sandals.png Wooden Sandals 100%

Inventory

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Trivia