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Revision as of 10:42, 27 September 2024 by fandom>Quasindro (Use the new and improved Template:Stats with race modifiers)
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Karate Drifters are members of the Drifters. They are very powerful mysterious martial artists who can be rarely found wandering alone in Stobe's Gamble.

They wear <span style="color:#Standard">[Standard] armour (20% chance of <span style="color:#High">[High]).

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 45 – 55
Toughness 25 – 35
Dexterity 75 – 85
Perception 5 – 15
Weapon Skills Level
Katanas 25 – 35
Sabres 25 – 35
Hackers 25 – 35
Heavy Weapons 25 – 35
Blunt 25 – 35
Polearms 25 – 35
Combat Skills Level
Melee Attack 25 – 35
Melee Defence 25 – 35
Dodge 75 – 85
Martial Arts 75 – 85
Ranged Skills Level
Turrets 5 – 15
Crossbows 5 – 15
Precision Shooting 5 – 15
Thievery Skills Level
Stealth 15 – 25
Lockpicking 15 – 25
Thievery 15 – 25
Assassination 20
Athletic Skills Level
Athletics 25 – 35
Swimming 25 – 35
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 40.5 – 49.5
Toughness 25 – 35
Dexterity 82.5 – 93.5
Perception 5 – 15
Weapon Skills Level
Katanas 25 – 35
Sabres 25 – 35
Hackers 25 – 35
Heavy Weapons 25 – 35
Blunt 25 – 35
Polearms 25 – 35
Combat Skills Level
Melee Attack 25 – 35
Melee Defence 25 – 35
Dodge 90 – 102
Martial Arts 75 – 85
Ranged Skills Level
Turrets 5 – 15
Crossbows 5 – 15
Precision Shooting 5 – 15
Thievery Skills Level
Stealth 18 – 30
Lockpicking 15 – 25
Thievery 15 – 25
Assassination 20
Athletic Skills Level
Athletics 30 – 42
Swimming 25 – 35
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -4 – 6
Science 1
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 49.5 – 60.5
Toughness 30 – 42
Dexterity 60 – 68
Perception 5 – 15
Weapon Skills Level
Katanas 25 – 35
Sabres 25 – 35
Hackers 25 – 35
Heavy Weapons 25 – 35
Blunt 25 – 35
Polearms 25 – 35
Combat Skills Level
Melee Attack 30 – 42
Melee Defence 25 – 35
Dodge 60 – 68
Martial Arts 75 – 85
Ranged Skills Level
Turrets 5 – 15
Crossbows 5 – 15
Precision Shooting 5 – 15
Thievery Skills Level
Stealth 12 – 20
Lockpicking 15 – 25
Thievery 12 – 20
Assassination 20
Athletic Skills Level
Athletics 20 – 28
Swimming 25 – 35
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 36 – 44
Toughness 30 – 42
Dexterity 90 – 102
Perception 6 – 18
Weapon Skills Level
Katanas 25 – 35
Sabres 25 – 35
Hackers 25 – 35
Heavy Weapons 25 – 35
Blunt 25 – 35
Polearms 25 – 35
Combat Skills Level
Melee Attack 25 – 35
Melee Defence 25 – 35
Dodge 75 – 85
Martial Arts 75 – 85
Ranged Skills Level
Turrets 5 – 15
Crossbows 5 – 15
Precision Shooting 5 – 15
Thievery Skills Level
Stealth 18 – 30
Lockpicking 18 – 30
Thievery 18 – 30
Assassination 20
Athletic Skills Level
Athletics 30 – 42
Swimming 25 – 35
Science Skills Level
Field Medic 18 – 30
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 45 – 55
Toughness 30 – 42
Dexterity 75 – 85
Perception 4 – 12
Weapon Skills Level
Katanas 25 – 35
Sabres 25 – 35
Hackers 25 – 35
Heavy Weapons 25 – 35
Blunt 25 – 35
Polearms 25 – 35
Combat Skills Level
Melee Attack 30 – 42
Melee Defence 25 – 35
Dodge 75 – 85
Martial Arts 75 – 85
Ranged Skills Level
Turrets 5 – 15
Crossbows 5 – 15
Precision Shooting 5 – 15
Thievery Skills Level
Stealth 15 – 25
Lockpicking 15 – 25
Thievery 15 – 25
Assassination 20
Athletic Skills Level
Athletics 25 – 35
Swimming 25 – 35
Science Skills Level
Field Medic 12 – 20
Engineer -3.2 – 4.8
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -3.2 – 4.8
Armour Smith -3.2 – 4.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 36 – 44
Toughness 30 – 42
Dexterity 90 – 102
Perception 5 – 15
Weapon Skills Level
Katanas 25 – 35
Sabres 25 – 35
Hackers 25 – 35
Heavy Weapons 25 – 35
Blunt 25 – 35
Polearms 25 – 35
Combat Skills Level
Melee Attack 25 – 35
Melee Defence 25 – 35
Dodge 75 – 85
Martial Arts 75 – 85
Ranged Skills Level
Turrets 6 – 18
Crossbows 5 – 15
Precision Shooting 5 – 15
Thievery Skills Level
Stealth 18 – 30
Lockpicking 15 – 25
Thievery 18 – 30
Assassination 20
Athletic Skills Level
Athletics 30 – 42
Swimming 25 – 35
Science Skills Level
Field Medic 15 – 25
Engineer -4.8 – 7.2
Robotics -4 – 6
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • P4 Unit
  • Skeleton
Statistics

Attributes Level
Strength 45 – 55
Toughness 25 – 35
Dexterity 75 – 85
Perception 5 – 15
Weapon Skills Level
Katanas 20 – 28
Sabres 25 – 35
Hackers 25 – 35
Heavy Weapons 25 – 35
Blunt 25 – 35
Polearms 25 – 35
Combat Skills Level
Melee Attack 25 – 35
Melee Defence 25 – 35
Dodge 60 – 68
Martial Arts 75 – 85
Ranged Skills Level
Turrets 5 – 15
Crossbows 5 – 15
Precision Shooting 5 – 15
Thievery Skills Level
Stealth 12 – 20
Lockpicking 15 – 25
Thievery 12 – 20
Assassination 20
Athletic Skills Level
Athletics 25 – 35
Swimming 25 – 35
Science Skills Level
Field Medic 18 – 30
Engineer -4.8 – 7.2
Robotics -4.8 – 7.2
Science 1.2
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 45 – 55
Toughness 25 – 35
Dexterity 75 – 85
Perception 5 – 15
Weapon Skills Level
Katanas 25 – 35
Sabres 25 – 35
Hackers 25 – 35
Heavy Weapons 30 – 42
Blunt 25 – 35
Polearms 25 – 35
Combat Skills Level
Melee Attack 25 – 35
Melee Defence 25 – 35
Dodge 60 – 68
Martial Arts 75 – 85
Ranged Skills Level
Turrets 6 – 18
Crossbows 5 – 15
Precision Shooting 5 – 15
Thievery Skills Level
Stealth 12 – 20
Lockpicking 15 – 25
Thievery 12 – 20
Assassination 20
Athletic Skills Level
Athletics 25 – 35
Swimming 25 – 35
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -4.8 – 7.2
Science 1
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Trivia

  • Given their great combat skills in Martial Arts, and the fact that Drifters have a positive relationship with Anti-Slavers, as well as the fact that they spawn exclusively in the zone where Anti-Slavers HQ is located. It's possible that these people may have gotten their training from the Anti-Slavers, and/or Anti-Slaver wannabes training their skills on the battlefield.