Yabuta Outlaw
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| “ | This is our desert now...
The weak aren't welcome. |
” |
Yabuta Outlaws are members of the Yabuta Outlaws. They can be found patrolling the northeastern territories of the United Cities, The Hook, and their hideout in Fort Simion/Yabuta Outlaws (previously Fort Simion) after Yabuta of the Sands has been freed from Tengu's Vault.
They have a 20% chance to have a bounty ranging from 1500 to 2500 cats. They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Unknown (manufacturer).
Statistics
- Greenlander
- Shek
- Hive Soldier Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 29 – 41 | |
| Toughness | 29 – 41 | |
| Dexterity | 29 – 41 | |
| Perception | -5 – 7 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 29 – 41 | |
| Sabres | 29 – 41 | |
| Hackers | 29 – 41 | |
| Heavy Weapons | 29 – 41 | |
| Blunt | 29 – 41 | |
| Polearms | 29 – 41 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 29 – 41 | |
| Melee Defence | 29 – 41 | |
| Dodge | -2.5 – 9.5 | |
| Martial Arts | -2.5 – 9.5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 29 – 41 | |
| Crossbows | -5 – 7 | |
| Precision Shooting | 29 – 41 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -5 – 7 | |
| Lockpicking | -5 – 7 | |
| Thievery | -5 – 7 | |
| Assassination | 17.5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 29 – 41 | |
| Swimming | 29 – 41 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 29 – 41 | |
| Engineer | -5 – 7 | |
| Robotics | -5 – 7 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -5 – 7 | |
| Armour Smith | -5 – 7 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 6
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 31.9 – 45.1 | |
| Toughness | 34.8 – 49.2 | |
| Dexterity | 23.2 – 32.8 | |
| Perception | -5 – 7 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 29 – 41 | |
| Sabres | 29 – 41 | |
| Hackers | 29 – 41 | |
| Heavy Weapons | 29 – 41 | |
| Blunt | 29 – 41 | |
| Polearms | 29 – 41 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 34.8 – 49.2 | |
| Melee Defence | 29 – 41 | |
| Dodge | -2 – 7.6 | |
| Martial Arts | -2.5 – 9.5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 29 – 41 | |
| Crossbows | -5 – 7 | |
| Precision Shooting | 29 – 41 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -4 – 5.6 | |
| Lockpicking | -5 – 7 | |
| Thievery | -4 – 5.6 | |
| Assassination | 17.5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 23.2 – 32.8 | |
| Swimming | 29 – 41 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 29 – 41 | |
| Engineer | -5 – 7 | |
| Robotics | -4 – 5.6 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -5 – 7 | |
| Armour Smith | -5 – 7 | |
| Crossbow Smith | 1 | |
| Labouring | 0.8 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Stats randomize by 6
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 29 – 41 | |
| Toughness | 34.8 – 49.2 | |
| Dexterity | 29 – 41 | |
| Perception | -4 – 5.6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 29 – 41 | |
| Sabres | 29 – 41 | |
| Hackers | 29 – 41 | |
| Heavy Weapons | 29 – 41 | |
| Blunt | 29 – 41 | |
| Polearms | 29 – 41 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 34.8 – 49.2 | |
| Melee Defence | 29 – 41 | |
| Dodge | -2.5 – 9.5 | |
| Martial Arts | -2.5 – 9.5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | 29 – 41 | |
| Crossbows | -5 – 7 | |
| Precision Shooting | 29 – 41 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -5 – 7 | |
| Lockpicking | -5 – 7 | |
| Thievery | -5 – 7 | |
| Assassination | 17.5 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 29 – 41 | |
| Swimming | 29 – 41 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 23.2 – 32.8 | |
| Engineer | -4 – 5.6 | |
| Robotics | -4 – 5.6 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -4 – 5.6 | |
| Armour Smith | -4 – 5.6 | |
| Crossbow Smith | 1 | |
| Labouring | 1 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 6
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.