Bar Fisherman
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| “ | You ain't from here, eh... Well unless you're here to talk fish, I ain't interested. | ” |
Bar Fisherman is a character who can be found hanging out in the Bars in Fishing Village.
Statistics
- Greenlander
- Scorchlander
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 16 – 24 | |
| Toughness | -3 – 5 | |
| Dexterity | -3 – 5 | |
| Perception | -3 – 5 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -3 – 5 | |
| Sabres | -3 – 5 | |
| Hackers | -3 – 5 | |
| Heavy Weapons | -3 – 5 | |
| Blunt | -3 – 5 | |
| Polearms | -3 – 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -3 – 5 | |
| Melee Defence | -3 – 5 | |
| Dodge | -3 – 5 | |
| Martial Arts | -3 – 5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -3 – 5 | |
| Crossbows | -3 – 5 | |
| Precision Shooting | -3 – 5 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -3 – 5 | |
| Lockpicking | -3 – 5 | |
| Thievery | -3 – 5 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -3 – 5 | |
| Swimming | -3 – 5 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -3 – 5 | |
| Engineer | 21 – 29 | |
| Robotics | -3 – 5 | |
| Science | 1.2 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -3 – 5 | |
| Armour Smith | -3 – 5 | |
| Crossbow Smith | 1 | |
| Labouring | 50 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 14.4 – 21.6 | |
| Toughness | -3 – 5 | |
| Dexterity | -3.3 – 5.5 | |
| Perception | -3 – 5 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -3 – 5 | |
| Sabres | -3 – 5 | |
| Hackers | -3 – 5 | |
| Heavy Weapons | -3 – 5 | |
| Blunt | -3 – 5 | |
| Polearms | -3 – 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -3 – 5 | |
| Melee Defence | -3 – 5 | |
| Dodge | -3.6 – 6 | |
| Martial Arts | -3 – 5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -3 – 5 | |
| Crossbows | -3 – 5 | |
| Precision Shooting | -3 – 5 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -3.6 – 6 | |
| Lockpicking | -3 – 5 | |
| Thievery | -3 – 5 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -3.6 – 6 | |
| Swimming | -3 – 5 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -3 – 5 | |
| Engineer | 21 – 29 | |
| Robotics | -3 – 5 | |
| Science | 1 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -3.6 – 6 | |
| Armour Smith | -3.6 – 6 | |
| Crossbow Smith | 1 | |
| Labouring | 40 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 17.6 – 26.4 | |
| Toughness | -3.6 – 6 | |
| Dexterity | -2.4 – 4 | |
| Perception | -3 – 5 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | -3 – 5 | |
| Sabres | -3 – 5 | |
| Hackers | -3 – 5 | |
| Heavy Weapons | -3 – 5 | |
| Blunt | -3 – 5 | |
| Polearms | -3 – 5 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | -3.6 – 6 | |
| Melee Defence | -3 – 5 | |
| Dodge | -2.4 – 4 | |
| Martial Arts | -3 – 5 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -3 – 5 | |
| Crossbows | -3 – 5 | |
| Precision Shooting | -3 – 5 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -2.4 – 4 | |
| Lockpicking | -3 – 5 | |
| Thievery | -2.4 – 4 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | -2.4 – 4 | |
| Swimming | -3 – 5 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | -3 – 5 | |
| Engineer | 21 – 29 | |
| Robotics | -2.4 – 4 | |
| Science | 0.8 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -3 – 5 | |
| Armour Smith | -3 – 5 | |
| Crossbow Smith | 1 | |
| Labouring | 40 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Stats randomize by 4
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
| Manufacturer | Model | Chance |
|---|---|---|
| Unknown (manufacturer) | [Rusted Junk] | 50% |
| [Rusting Blade] | 50% |
Back slot
| Name | Chance | |
|---|---|---|
| File:Nodachi.png | Nodachi | 100% |
Apparel
| Grade | Chance |
|---|---|
| [Shoddy] | 95% |
| [Standard] | 5% |
Headgear
| Name | Chance | |
|---|---|---|
| File:Turban.png | Turban | 20% |
| File:Straw Hat.png | Straw Hat | 20% |
| File:Wool Hat.png | Wool Hat | 20% |
| File:Bandana.png | Bandana | 20% |
| File:Cap.png | Cap | 20% |
Body
| Name | Chance | |
|---|---|---|
| File:Trader's Leathers.png | Trader's Leathers | 50% |
| File:Drifter's Leather Jacket.png | Drifters Leather Jacket | 50% |
Shirt
| Name | Chance | |
|---|---|---|
| File:Turtleneck.png | Turtleneck | 25% |
| File:Black Cloth Shirt.png | Black Cloth Shirt | 25% |
| File:Dark Leather Shirt.png | Dark Leather Shirt | 25% |
| File:Leather Vest.png | Leather Vest | 25% |
Legwear
| Name | Chance | |
|---|---|---|
| File:Cargopants (padded).png | Cargopants (padded) | 33.33% |
| File:Halfpants (padded).png | Halfpants (padded) | 33.33% |
| File:Stout Hessian.png | Stout Hessian | 33.33% |
Footwear
| Name | Chance | |
|---|---|---|
| File:Wooden Sandals.png | Wooden Sandals | 50% |
| File:Drifter's Boots.png | Drifter's Boots | 50% |