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Deadcat Fishermen are the remnants of the Deadcat faction. They can be spotted in small enclaves in Dreg and the Northern Coast.

Statistics

  • Greenlander
  • Scorchlander
  • Shek
Statistics

Attributes Level
Strength 20 – 30
Toughness 20 – 30
Dexterity 20 – 30
Perception -4 – 6
Weapon Skills Level
Katanas 20 – 30
Sabres 20 – 30
Hackers 20 – 30
Heavy Weapons 20 – 30
Blunt 20 – 30
Polearms 20 – 30
Combat Skills Level
Melee Attack 20 – 30
Melee Defence 20 – 30
Dodge -2.5 – 7.5
Martial Arts -2.5 – 7.5
Ranged Skills Level
Turrets 20 – 30
Crossbows -4 – 6
Precision Shooting 20 – 30
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 12.5
Athletic Skills Level
Athletics 20 – 30
Swimming 20 – 30
Science Skills Level
Field Medic 20 – 30
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 18 – 27
Toughness 20 – 30
Dexterity 22 – 33
Perception -4 – 6
Weapon Skills Level
Katanas 20 – 30
Sabres 20 – 30
Hackers 20 – 30
Heavy Weapons 20 – 30
Blunt 20 – 30
Polearms 20 – 30
Combat Skills Level
Melee Attack 20 – 30
Melee Defence 20 – 30
Dodge -3 – 9
Martial Arts -2.5 – 7.5
Ranged Skills Level
Turrets 20 – 30
Crossbows -4 – 6
Precision Shooting 20 – 30
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 12.5
Athletic Skills Level
Athletics 24 – 36
Swimming 20 – 30
Science Skills Level
Field Medic 20 – 30
Engineer -4 – 6
Robotics -4 – 6
Science 1
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 22 – 33
Toughness 24 – 36
Dexterity 16 – 24
Perception -4 – 6
Weapon Skills Level
Katanas 20 – 30
Sabres 20 – 30
Hackers 20 – 30
Heavy Weapons 20 – 30
Blunt 20 – 30
Polearms 20 – 30
Combat Skills Level
Melee Attack 24 – 36
Melee Defence 20 – 30
Dodge -2 – 6
Martial Arts -2.5 – 7.5
Ranged Skills Level
Turrets 20 – 30
Crossbows -4 – 6
Precision Shooting 20 – 30
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 12.5
Athletic Skills Level
Athletics 16 – 24
Swimming 20 – 30
Science Skills Level
Field Medic 20 – 30
Engineer -4 – 6
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Equipment

Weapons

Manufacturer Model Chance
Ancient (Manufacturer) [Mid-Grade Salvage] 14.29%
[Old Refitted Blade] 14.29%
[Refitted Blade] 14.29%
Catun Scrapmaster (Manufacturer) [Catun No.1] 19.05%
[Catun No.2] 19.05%
[Catun No.3] 19.05%

Back slot

Name Chance
File:Holed Sabre.png Holed Sabre 100%

Apparel

Grade Chance
[Shoddy] 95%
[Standard] 5%

Headgear

Name Chance
File:Wool Hat.png Wool Hat 66.67%
File:Hachigane.png Hachigane 16.67%
File:Side-Angle Hachigane.png Side-Angle Hachigane 16.67%

Body

Name Chance
File:Armoured Rags.png Armoured Rags 50%
File:Mercenary Leather Armour.png Mercenary Leather Armour 50%

Shirt

Name Chance
File:Leather Vest.png Leather Vest 100%

Legwear

Name Chance
File:Halfpants (ragged).png Halfpants (ragged) 100%