Deadcat Fisherman
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Deadcat Fishermen are the remnants of the Deadcat faction. They can be spotted in small enclaves in Dreg and the Northern Coast.
Statistics
- Greenlander
- Scorchlander
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 20 – 30 | |
Toughness | 20 – 30 | |
Dexterity | 20 – 30 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 20 – 30 | |
Sabres | 20 – 30 | |
Hackers | 20 – 30 | |
Heavy Weapons | 20 – 30 | |
Blunt | 20 – 30 | |
Polearms | 20 – 30 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 20 – 30 | |
Melee Defence | 20 – 30 | |
Dodge | -2.5 – 7.5 | |
Martial Arts | -2.5 – 7.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 20 – 30 | |
Crossbows | -4 – 6 | |
Precision Shooting | 20 – 30 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 12.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 20 – 30 | |
Swimming | 20 – 30 |
Science Skills | Level | |
---|---|---|
Field Medic | 20 – 30 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 18 – 27 | |
Toughness | 20 – 30 | |
Dexterity | 22 – 33 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 20 – 30 | |
Sabres | 20 – 30 | |
Hackers | 20 – 30 | |
Heavy Weapons | 20 – 30 | |
Blunt | 20 – 30 | |
Polearms | 20 – 30 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 20 – 30 | |
Melee Defence | 20 – 30 | |
Dodge | -3 – 9 | |
Martial Arts | -2.5 – 7.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 20 – 30 | |
Crossbows | -4 – 6 | |
Precision Shooting | 20 – 30 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 12.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 24 – 36 | |
Swimming | 20 – 30 |
Science Skills | Level | |
---|---|---|
Field Medic | 20 – 30 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4.8 – 7.2 | |
Armour Smith | -4.8 – 7.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 22 – 33 | |
Toughness | 24 – 36 | |
Dexterity | 16 – 24 | |
Perception | -4 – 6 |
Weapon Skills | Level | |
---|---|---|
Katanas | 20 – 30 | |
Sabres | 20 – 30 | |
Hackers | 20 – 30 | |
Heavy Weapons | 20 – 30 | |
Blunt | 20 – 30 | |
Polearms | 20 – 30 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 24 – 36 | |
Melee Defence | 20 – 30 | |
Dodge | -2 – 6 | |
Martial Arts | -2.5 – 7.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 20 – 30 | |
Crossbows | -4 – 6 | |
Precision Shooting | 20 – 30 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.2 – 4.8 | |
Lockpicking | -4 – 6 | |
Thievery | -3.2 – 4.8 | |
Assassination | 12.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 16 – 24 | |
Swimming | 20 – 30 |
Science Skills | Level | |
---|---|---|
Field Medic | 20 – 30 | |
Engineer | -4 – 6 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
Manufacturer | Model | Chance |
---|---|---|
Ancient (Manufacturer) | [Mid-Grade Salvage] | 14.29% |
[Old Refitted Blade] | 14.29% | |
[Refitted Blade] | 14.29% | |
Catun Scrapmaster (Manufacturer) | [Catun No.1] | 19.05% |
[Catun No.2] | 19.05% | |
[Catun No.3] | 19.05% |
Back slot
Name | Chance | |
---|---|---|
File:Holed Sabre.png | Holed Sabre | 100% |
Apparel
Grade | Chance |
---|---|
[Shoddy] | 95% |
[Standard] | 5% |
Headgear
Name | Chance | |
---|---|---|
File:Wool Hat.png | Wool Hat | 66.67% |
File:Hachigane.png | Hachigane | 16.67% |
File:Side-Angle Hachigane.png | Side-Angle Hachigane | 16.67% |
Body
Name | Chance | |
---|---|---|
File:Armoured Rags.png | Armoured Rags | 50% |
File:Mercenary Leather Armour.png | Mercenary Leather Armour | 50% |
Shirt
Name | Chance | |
---|---|---|
File:Leather Vest.png | Leather Vest | 100% |
Legwear
Name | Chance | |
---|---|---|
File:Halfpants (ragged).png | Halfpants (ragged) | 100% |