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Careful of the painted tribe, they roam outside the village and pick off any unfortunate travellers that stray too far from town... The goddamn monsters feed on their own kind, eat away at their victims piece by piece while keeping them prisoner in their lair. Be careful, if you see one, there'll be a hundred others following behind...

–Deadcat Vendor warning

The Deadcat Vendor is a named member of the Deadcat. They can be found in the Deadcat Bar in the Fishing Village.

Aside from the warning, they are no different from an ordinary barman.

Statistics

  • Humans
  • Shek
  • Hive
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 15 – 25
Toughness 15 – 25
Dexterity 15 – 25
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -3 – 7
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 10
Athletic Skills Level
Athletics 15 – 25
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 13.5 – 22.5
Toughness 15 – 25
Dexterity 16.5 – 27.5
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -3.6 – 8.4
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 10
Athletic Skills Level
Athletics 18 – 30
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -4 – 6
Science 1
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 16.5 – 27.5
Toughness 18 – 30
Dexterity 12 – 20
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 18 – 30
Melee Defence 15 – 25
Dodge -2.4 – 5.6
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -3.2 – 4.8
Lockpicking -4 – 6
Thievery -3.2 – 4.8
Assassination 10
Athletic Skills Level
Athletics 12 – 20
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4 – 6
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 12 – 20
Toughness 18 – 30
Dexterity 18 – 30
Perception -4.8 – 7.2
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -3 – 7
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4.8 – 7.2
Thievery -4.8 – 7.2
Assassination 10
Athletic Skills Level
Athletics 18 – 30
Swimming 15 – 25
Science Skills Level
Field Medic 18 – 30
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 15 – 25
Toughness 18 – 30
Dexterity 15 – 25
Perception -3.2 – 4.8
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 18 – 30
Melee Defence 15 – 25
Dodge -3 – 7
Martial Arts -3 – 7
Ranged Skills Level
Turrets 15 – 25
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4 – 6
Lockpicking -4 – 6
Thievery -4 – 6
Assassination 10
Athletic Skills Level
Athletics 15 – 25
Swimming 15 – 25
Science Skills Level
Field Medic 12 – 20
Engineer -3.2 – 4.8
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -3.2 – 4.8
Armour Smith -3.2 – 4.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 12 – 20
Toughness 18 – 30
Dexterity 18 – 30
Perception -4 – 6
Weapon Skills Level
Katanas 15 – 25
Sabres 15 – 25
Hackers 15 – 25
Heavy Weapons 15 – 25
Blunt 15 – 25
Polearms 15 – 25
Combat Skills Level
Melee Attack 15 – 25
Melee Defence 15 – 25
Dodge -3 – 7
Martial Arts -3 – 7
Ranged Skills Level
Turrets 18 – 30
Crossbows -4 – 6
Precision Shooting 15 – 25
Thievery Skills Level
Stealth -4.8 – 7.2
Lockpicking -4 – 6
Thievery -4.8 – 7.2
Assassination 10
Athletic Skills Level
Athletics 18 – 30
Swimming 15 – 25
Science Skills Level
Field Medic 15 – 25
Engineer -4.8 – 7.2
Robotics -4 – 6
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Equipment

Weapons

Manufacturer Model Chance
Ancient <span style="color:#Prototype">[Mid-Grade Salvage] 16.67%
<span style="color:#Shoddy">[Old Refitted Blade] 16.67%
<span style="color:#Shoddy">[Refitted Blade] 16.67%
Catun Scrapmaster (Manufacturer) <span style="color:#Shoddy">[Catun No.1] 16.67%
<span style="color:#Shoddy">[Catun No.2] 16.67%
<span style="color:#Standard">[Catun No.3] 16.67%

Hip slot

Name Chance
File:Ninja Blade.png Ninja Blade 100%

Apparel

Grade Chance
<span style="color:#Shoddy">[Shoddy] 95%
<span style="color:#Standard">[Standard] 5%

Body

Name Chance
File:Trader's Leathers.png Trader's Leathers 100%

Shirt

Name Chance
File:White Vest.png White Vest 33.33%
File:Cloth Shirt.png Cloth Shirt 33.33%
File:Leather Vest.png Leather Vest 33.33%

Legwear

Name Chance
File:Halfpants (ragged).png Halfpants (ragged) 100%