Empire Adventurer
From Kenshi Wiki
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| “ | It proves you're worth something to me, but it also ensures I have enough value not to get hawked to slavers in the outlands | ” |
Empire Adventurer is a randomly named Generic Recruit. They are a person looking for work. They can be hired for 6,000 Cats.
They have a random Personality and after recruited have the "Npc TOUGH Merc Aggro 2" and "Npc TOUGH Merc Basic 1" Dialogue Packages.
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 3 – 7 | |
| Toughness | -1 – 3 | |
| Dexterity | 3 – 7 | |
| Perception | -1 – 3 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 3 – 7 | |
| Sabres | 3 – 7 | |
| Hackers | 3 – 7 | |
| Heavy Weapons | 3 – 7 | |
| Blunt | 3 – 7 | |
| Polearms | 3 – 7 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 3 – 7 | |
| Melee Defence | 3 – 7 | |
| Dodge | -1 – 3 | |
| Martial Arts | -1 – 3 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 3 | |
| Crossbows | -1 – 3 | |
| Precision Shooting | -1 – 3 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -1 – 3 | |
| Lockpicking | -1 – 3 | |
| Thievery | -1 – 3 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 8 – 12 | |
| Swimming | -1 – 3 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 3 – 7 | |
| Engineer | 3 – 7 | |
| Robotics | -1 – 3 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -1 – 3 | |
| Armour Smith | -1 – 3 | |
| Crossbow Smith | 1 | |
| Labouring | 5 | |
| Farming | 1.2 | |
| Cooking | 1.2 | |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 2.7 – 6.3 | |
| Toughness | -1 – 3 | |
| Dexterity | 3.3 – 7.7 | |
| Perception | -1 – 3 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 3 – 7 | |
| Sabres | 3 – 7 | |
| Hackers | 3 – 7 | |
| Heavy Weapons | 3 – 7 | |
| Blunt | 3 – 7 | |
| Polearms | 3 – 7 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 3 – 7 | |
| Melee Defence | 3 – 7 | |
| Dodge | -1.2 – 3.6 | |
| Martial Arts | -1 – 3 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 3 | |
| Crossbows | -1 – 3 | |
| Precision Shooting | -1 – 3 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -1.2 – 3.6 | |
| Lockpicking | -1 – 3 | |
| Thievery | -1 – 3 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 9.6 – 14.4 | |
| Swimming | -1 – 3 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 3 – 7 | |
| Engineer | 3 – 7 | |
| Robotics | -1 – 3 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -1.2 – 3.6 | |
| Armour Smith | -1.2 – 3.6 | |
| Crossbow Smith | 1 | |
| Labouring | 4 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 3.3 – 7.7 | |
| Toughness | -1.2 – 3.6 | |
| Dexterity | 2.4 – 5.6 | |
| Perception | -1 – 3 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 3 – 7 | |
| Sabres | 3 – 7 | |
| Hackers | 3 – 7 | |
| Heavy Weapons | 3 – 7 | |
| Blunt | 3 – 7 | |
| Polearms | 3 – 7 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 3.6 – 8.4 | |
| Melee Defence | 3 – 7 | |
| Dodge | -0.8 – 2.4 | |
| Martial Arts | -1 – 3 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 3 | |
| Crossbows | -1 – 3 | |
| Precision Shooting | -1 – 3 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -0.8 – 2.4 | |
| Lockpicking | -1 – 3 | |
| Thievery | -0.8 – 2.4 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 6.4 – 9.6 | |
| Swimming | -1 – 3 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 3 – 7 | |
| Engineer | 3 – 7 | |
| Robotics | -0.8 – 2.4 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -1 – 3 | |
| Armour Smith | -1 – 3 | |
| Crossbow Smith | 1 | |
| Labouring | 4 | |
| Farming | 0.8 | |
| Cooking | 1 | |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 2.4 – 5.6 | |
| Toughness | -1.2 – 3.6 | |
| Dexterity | 3.6 – 8.4 | |
| Perception | -1.2 – 3.6 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 3 – 7 | |
| Sabres | 3 – 7 | |
| Hackers | 3 – 7 | |
| Heavy Weapons | 3 – 7 | |
| Blunt | 3 – 7 | |
| Polearms | 3 – 7 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 3 – 7 | |
| Melee Defence | 3 – 7 | |
| Dodge | -1 – 3 | |
| Martial Arts | -1 – 3 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 3 | |
| Crossbows | -1 – 3 | |
| Precision Shooting | -1 – 3 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -1.2 – 3.6 | |
| Lockpicking | -1.2 – 3.6 | |
| Thievery | -1.2 – 3.6 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 9.6 – 14.4 | |
| Swimming | -1 – 3 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 3.6 – 8.4 | |
| Engineer | 3 – 7 | |
| Robotics | -1 – 3 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -1 – 3 | |
| Armour Smith | -1 – 3 | |
| Crossbow Smith | 1 | |
| Labouring | 4 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 3 – 7 | |
| Toughness | -1.2 – 3.6 | |
| Dexterity | 3 – 7 | |
| Perception | -0.8 – 2.4 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 3 – 7 | |
| Sabres | 3 – 7 | |
| Hackers | 3 – 7 | |
| Heavy Weapons | 3 – 7 | |
| Blunt | 3 – 7 | |
| Polearms | 3 – 7 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 3.6 – 8.4 | |
| Melee Defence | 3 – 7 | |
| Dodge | -1 – 3 | |
| Martial Arts | -1 – 3 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 3 | |
| Crossbows | -1 – 3 | |
| Precision Shooting | -1 – 3 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -1 – 3 | |
| Lockpicking | -1 – 3 | |
| Thievery | -1 – 3 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 8 – 12 | |
| Swimming | -1 – 3 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 2.4 – 5.6 | |
| Engineer | 2.4 – 5.6 | |
| Robotics | -0.8 – 2.4 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -0.8 – 2.4 | |
| Armour Smith | -0.8 – 2.4 | |
| Crossbow Smith | 1 | |
| Labouring | 5 | |
| Farming | 0.8 | |
| Cooking | 0.8 | |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 2.4 – 5.6 | |
| Toughness | -1.2 – 3.6 | |
| Dexterity | 3.6 – 8.4 | |
| Perception | -1 – 3 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 3 – 7 | |
| Sabres | 3 – 7 | |
| Hackers | 3 – 7 | |
| Heavy Weapons | 3 – 7 | |
| Blunt | 3 – 7 | |
| Polearms | 3 – 7 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 3 – 7 | |
| Melee Defence | 3 – 7 | |
| Dodge | -1 – 3 | |
| Martial Arts | -1 – 3 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1.2 – 3.6 | |
| Crossbows | -1 – 3 | |
| Precision Shooting | -1 – 3 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -1.2 – 3.6 | |
| Lockpicking | -1 – 3 | |
| Thievery | -1.2 – 3.6 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 9.6 – 14.4 | |
| Swimming | -1 – 3 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 3 – 7 | |
| Engineer | 3.6 – 8.4 | |
| Robotics | -1 – 3 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -1 – 3 | |
| Armour Smith | -1 – 3 | |
| Crossbow Smith | 1 | |
| Labouring | 6 | |
| Farming | 1.2 | |
| Cooking | 0.8 | |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- P4 Unit
- Skeleton
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 3 – 7 | |
| Toughness | -1 – 3 | |
| Dexterity | 3 – 7 | |
| Perception | -1 – 3 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 2.4 – 5.6 | |
| Sabres | 3 – 7 | |
| Hackers | 3 – 7 | |
| Heavy Weapons | 3 – 7 | |
| Blunt | 3 – 7 | |
| Polearms | 3 – 7 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 3 – 7 | |
| Melee Defence | 3 – 7 | |
| Dodge | -0.8 – 2.4 | |
| Martial Arts | -1 – 3 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1 – 3 | |
| Crossbows | -1 – 3 | |
| Precision Shooting | -1 – 3 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -0.8 – 2.4 | |
| Lockpicking | -1 – 3 | |
| Thievery | -0.8 – 2.4 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 8 – 12 | |
| Swimming | -1 – 3 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 3.6 – 8.4 | |
| Engineer | 3.6 – 8.4 | |
| Robotics | -1.2 – 3.6 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -1.2 – 3.6 | |
| Armour Smith | -1.2 – 3.6 | |
| Crossbow Smith | 1 | |
| Labouring | 5 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
| Attributes | Level | |
|---|---|---|
| Strength | 3 – 7 | |
| Toughness | -1 – 3 | |
| Dexterity | 3 – 7 | |
| Perception | -1 – 3 | |
| Weapon Skills | Level | |
|---|---|---|
| Katanas | 3 – 7 | |
| Sabres | 3 – 7 | |
| Hackers | 3 – 7 | |
| Heavy Weapons | 3.6 – 8.4 | |
| Blunt | 3 – 7 | |
| Polearms | 3 – 7 | |
| Combat Skills | Level | |
|---|---|---|
| Melee Attack | 3 – 7 | |
| Melee Defence | 3 – 7 | |
| Dodge | -0.8 – 2.4 | |
| Martial Arts | -1 – 3 | |
| Ranged Skills | Level | |
|---|---|---|
| Turrets | -1.2 – 3.6 | |
| Crossbows | -1 – 3 | |
| Precision Shooting | -1 – 3 | |
| Thievery Skills | Level | |
|---|---|---|
| Stealth | -0.8 – 2.4 | |
| Lockpicking | -1 – 3 | |
| Thievery | -0.8 – 2.4 | |
| Assassination | 1 | |
| Athletic Skills | Level | |
|---|---|---|
| Athletics | 8 – 12 | |
| Swimming | -1 – 3 | |
| Science Skills | Level | |
|---|---|---|
| Field Medic | 3 – 7 | |
| Engineer | 3 – 7 | |
| Robotics | -1.2 – 3.6 | |
| Science | 0 | |
| Trade Skills | Level | |
|---|---|---|
| Weapon Smith | -1 – 3 | |
| Armour Smith | -1 – 3 | |
| Crossbow Smith | 1 | |
| Labouring | 5 | |
| Farming | 1 | |
| Cooking | 1 | |
Stats randomize by 2
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
| Manufacturer | Model | Chance |
|---|---|---|
| Unknown (manufacturer) | [Rusted Junk] | 50% |
| [Rusting Blade] | 50% |
Back slot
| Name | Chance | |
|---|---|---|
| File:Topper.png | Topper | 100% |
Apparel
| Grade | Chance |
|---|---|
| [Shoddy] | 95% |
| [Standard] | 5% |
Headgear
| Name | Chance | |
|---|---|---|
| File:Bandana.png | Bandana | 100% |
Shirt
| Name | Chance | |
|---|---|---|
| File:White Vest.png | White Vest | 33.33% |
| File:Leather Turtleneck.png | Leather Turtleneck | 33.33% |
| File:Leather Vest.png | Leather Vest | 33.33% |
Legwear
| Name | Chance | |
|---|---|---|
| File:Halfpants (ragged).png | Halfpants (ragged) | 50% |
| File:Cargopants.png | Cargopants | 50% |
Footwear
| Name | Chance | |
|---|---|---|
| File:Wooden Sandals.png | Wooden Sandals | 100% |