I'm in trouble. The nobles will be coming for me soon, they'll probably send me off to the Vault and torture me... cut out my tongue...
Empire Recruit is a randomly named Generic Recruit available in the United Cities. They are citizens who seem to be in trouble with the nobles and will be indebted to you if you give them bribe money of 3000 Cats to escape the guards.
They have a Random Personality and after recruited will have the 'Npc TOUGH Merc Aggro 2' and 'Npc TOUGH Merc Basic 1' Dialogue Package. They can spawn as any race.
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
Attributes | Level | |
---|---|---|
Strength | 1 | |
Toughness | 1 | |
Dexterity | 1 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1 | |
Engineer | 1 | |
Robotics | 1 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0.9 | |
Toughness | 1 | |
Dexterity | 1.1 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 1.2 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1.2 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1.2 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1 | |
Engineer | 1 | |
Robotics | 1 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1.2 | |
Armour Smith | 1.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 1.1 | |
Toughness | 1.2 | |
Dexterity | 0.8 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1.2 | |
Melee Defence | 1 | |
Dodge | 0.8 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0.8 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1 | |
Engineer | 1 | |
Robotics | 0.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 0.8 | |
Toughness | 1.2 | |
Dexterity | 1.2 | |
Perception | 1.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1.2 | |
Lockpicking | 1.2 | |
Thievery | 1.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1.2 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1.2 | |
Engineer | 1 | |
Robotics | 1 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 1 | |
Toughness | 1.2 | |
Dexterity | 1 | |
Perception | 0.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1.2 | |
Melee Defence | 1 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 0.8 | |
Engineer | 0.8 | |
Robotics | 0.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 0.8 | |
Armour Smith | 0.8 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0.8 | |
Toughness | 1.2 | |
Dexterity | 1.2 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1.2 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1.2 | |
Lockpicking | 1 | |
Thievery | 1.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1.2 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1 | |
Engineer | 1.2 | |
Robotics | 1 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- P4 Unit
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | 1 | |
Toughness | 1 | |
Dexterity | 1 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0.8 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 0.8 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1.2 | |
Engineer | 1.2 | |
Robotics | 1.2 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1.2 | |
Armour Smith | 1.2 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 1 | |
Toughness | 1 | |
Dexterity | 1 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1.2 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 0.8 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1.2 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1 | |
Engineer | 1 | |
Robotics | 1.2 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Equipment
Weapons
Manufacturer | Model | Chance |
---|---|---|
Unknown | <span style="color:#Prototype">[Rusted Junk] | 50% |
<span style="color:#Prototype">[Rusting Blade] | 50% |
Back slot
Name | Chance | |
---|---|---|
File:Katana.png | Katana | 100% |
Apparel
Every piece of clothing below offers no coverage and thus, armour grading is not applicable.
Name | Chance | |
---|---|---|
File:Halfpants (ragged).png | Halfpants (ragged) | 100% |