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It took too much blood and sweat to escape the masters...

I won't go back to the slave camp that easy!

Escaped Slave is a randomly named Generic Recruit. They escaped slavery and have a 2,000 Cats bounty from the United Cities. If they are found in a squad alone, they can be talked to and potentially convinced to join the player faction.

If the player is an escaped slave themselves, the Escapee will be surprised and quickly offer to join.

They can be found patrolling as a member of the Empire Peasants faction in Heng, Howler Maze, Skimsands, The Great Desert, and The Hook. They might also be found squatting in a overridden version of Heft, Manhunter Base, or Stoat as well as Mourn.

They wear [Prototype] armour (5% chance of [Shoddy]) and have weapons manufactured by Unknown.

Statistics

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 0 – 24
Toughness 0 – 24
Dexterity 0 – 24
Perception -11 – 13
Weapon Skills Level
Katanas 0 – 24
Sabres 0 – 24
Hackers 0 – 24
Heavy Weapons 0 – 24
Blunt 0 – 24
Polearms 0 – 24
Combat Skills Level
Melee Attack 0 – 24
Melee Defence 0 – 24
Dodge -10.8 – 13.2
Martial Arts -10.8 – 13.2
Ranged Skills Level
Turrets 0 – 24
Crossbows -11 – 13
Precision Shooting 0 – 24
Thievery Skills Level
Stealth -11 – 13
Lockpicking -11 – 13
Thievery -11 – 13
Assassination 6
Athletic Skills Level
Athletics 0 – 24
Swimming 0 – 24
Science Skills Level
Field Medic 0 – 24
Engineer -11 – 13
Robotics -11 – 13
Science 1.2
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 21.6
Toughness 0 – 24
Dexterity 0 – 26.4
Perception -11 – 13
Weapon Skills Level
Katanas 0 – 24
Sabres 0 – 24
Hackers 0 – 24
Heavy Weapons 0 – 24
Blunt 0 – 24
Polearms 0 – 24
Combat Skills Level
Melee Attack 0 – 24
Melee Defence 0 – 24
Dodge -12.96 – 15.84
Martial Arts -10.8 – 13.2
Ranged Skills Level
Turrets 0 – 24
Crossbows -11 – 13
Precision Shooting 0 – 24
Thievery Skills Level
Stealth -13.2 – 15.6
Lockpicking -11 – 13
Thievery -11 – 13
Assassination 6
Athletic Skills Level
Athletics 0 – 28.8
Swimming 0 – 24
Science Skills Level
Field Medic 0 – 24
Engineer -11 – 13
Robotics -11 – 13
Science 1
Trade Skills Level
Weapon Smith -13.2 – 15.6
Armour Smith -13.2 – 15.6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 0 – 26.4
Toughness 0 – 28.8
Dexterity 0 – 19.2
Perception -11 – 13
Weapon Skills Level
Katanas 0 – 24
Sabres 0 – 24
Hackers 0 – 24
Heavy Weapons 0 – 24
Blunt 0 – 24
Polearms 0 – 24
Combat Skills Level
Melee Attack 0 – 28.8
Melee Defence 0 – 24
Dodge -8.64 – 10.56
Martial Arts -10.8 – 13.2
Ranged Skills Level
Turrets 0 – 24
Crossbows -11 – 13
Precision Shooting 0 – 24
Thievery Skills Level
Stealth -8.8 – 10.4
Lockpicking -11 – 13
Thievery -8.8 – 10.4
Assassination 6
Athletic Skills Level
Athletics 0 – 19.2
Swimming 0 – 24
Science Skills Level
Field Medic 0 – 24
Engineer -11 – 13
Robotics -8.8 – 10.4
Science 0.8
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 0 – 19.2
Toughness 0 – 28.8
Dexterity 0 – 28.8
Perception -13.2 – 15.6
Weapon Skills Level
Katanas 0 – 24
Sabres 0 – 24
Hackers 0 – 24
Heavy Weapons 0 – 24
Blunt 0 – 24
Polearms 0 – 24
Combat Skills Level
Melee Attack 0 – 24
Melee Defence 0 – 24
Dodge -10.8 – 13.2
Martial Arts -10.8 – 13.2
Ranged Skills Level
Turrets 0 – 24
Crossbows -11 – 13
Precision Shooting 0 – 24
Thievery Skills Level
Stealth -13.2 – 15.6
Lockpicking -13.2 – 15.6
Thievery -13.2 – 15.6
Assassination 6
Athletic Skills Level
Athletics 0 – 28.8
Swimming 0 – 24
Science Skills Level
Field Medic 0 – 28.8
Engineer -11 – 13
Robotics -11 – 13
Science 1.2
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 24
Toughness 0 – 28.8
Dexterity 0 – 24
Perception -8.8 – 10.4
Weapon Skills Level
Katanas 0 – 24
Sabres 0 – 24
Hackers 0 – 24
Heavy Weapons 0 – 24
Blunt 0 – 24
Polearms 0 – 24
Combat Skills Level
Melee Attack 0 – 28.8
Melee Defence 0 – 24
Dodge -10.8 – 13.2
Martial Arts -10.8 – 13.2
Ranged Skills Level
Turrets 0 – 24
Crossbows -11 – 13
Precision Shooting 0 – 24
Thievery Skills Level
Stealth -11 – 13
Lockpicking -11 – 13
Thievery -11 – 13
Assassination 6
Athletic Skills Level
Athletics 0 – 24
Swimming 0 – 24
Science Skills Level
Field Medic 0 – 19.2
Engineer -8.8 – 10.4
Robotics -8.8 – 10.4
Science 0.8
Trade Skills Level
Weapon Smith -8.8 – 10.4
Armour Smith -8.8 – 10.4
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 0 – 19.2
Toughness 0 – 28.8
Dexterity 0 – 28.8
Perception -11 – 13
Weapon Skills Level
Katanas 0 – 24
Sabres 0 – 24
Hackers 0 – 24
Heavy Weapons 0 – 24
Blunt 0 – 24
Polearms 0 – 24
Combat Skills Level
Melee Attack 0 – 24
Melee Defence 0 – 24
Dodge -10.8 – 13.2
Martial Arts -10.8 – 13.2
Ranged Skills Level
Turrets 0 – 28.8
Crossbows -11 – 13
Precision Shooting 0 – 24
Thievery Skills Level
Stealth -13.2 – 15.6
Lockpicking -11 – 13
Thievery -13.2 – 15.6
Assassination 6
Athletic Skills Level
Athletics 0 – 28.8
Swimming 0 – 24
Science Skills Level
Field Medic 0 – 24
Engineer -13.2 – 15.6
Robotics -11 – 13
Science 0.8
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 0 – 24
Toughness 0 – 24
Dexterity 0 – 24
Perception -11 – 13
Weapon Skills Level
Katanas 0 – 24
Sabres 0 – 24
Hackers 0 – 24
Heavy Weapons 0 – 28.8
Blunt 0 – 24
Polearms 0 – 24
Combat Skills Level
Melee Attack 0 – 24
Melee Defence 0 – 24
Dodge -8.64 – 10.56
Martial Arts -10.8 – 13.2
Ranged Skills Level
Turrets 0 – 28.8
Crossbows -11 – 13
Precision Shooting 0 – 24
Thievery Skills Level
Stealth -8.8 – 10.4
Lockpicking -11 – 13
Thievery -8.8 – 10.4
Assassination 6
Athletic Skills Level
Athletics 0 – 24
Swimming 0 – 24
Science Skills Level
Field Medic 0 – 24
Engineer -11 – 13
Robotics -13.2 – 15.6
Science 1
Trade Skills Level
Weapon Smith -11 – 13
Armour Smith -11 – 13
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 12
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.