All heretics will burn in the flame of the Lord Okran!
— Holy Sentinel
Bad Teeth is a Major Town guarding a mountain pass between the fertile valley of Okran's Pride and hostile wilderness of the Skinner's Roam. Unlike Stack and Blister Hill, there are no buildings which are unique to this location.
Bad Teeth is one of the two locations for the "Holy Nation Citizen" game start (the other one is Stack). This town can be an advantageous starting location since the Gate Guards frequently kill roaming River Raptors which can easily be looted for profit. It can also be discovered via exploration or by reading the Glorious Holy Map.
In older versions of the game, the city was located on the eastern edge of the map and had a large number of barracks and not a single bar, looking more like a military outpost than an actual city.
Buildings and Shops
- Armour Shop
- Armory
- Bakery
- Bar x 3
- Barracks x 2
- General Storage
- Power Station
- Temple
- Well III
- Weapon Shop
Buildings for Sale
- Longhouse (Collapsed) (For Sale: c7,200)
- Small Shack x2 (For Sale: c4,000)
Town overrides
The Town Overrides below are listed in the order of priority, meaning that if a World State that can achieve both Town Overrides are present at the same time, then the town will have the override with the one that has the highest priority.
<tabview> Bad Teeth/Half-destroyed | Half-destroyed Bad Teeth/Destroyed | Destroyed Bad Teeth/Shek Kingdom | Shek Kingdom Bad Teeth/Kral's Chosen | Kral's Chosen Bad Teeth/United Cities | United Cities </tabview>