Environment refers to the different soil types in Kenshi. Data about a location's environment can be found by Prospecting the area. Players should learn what environment they are in before Farming.
Types of Soil
Arid
Arid land is desert-like or sandy. It is prone to sand storms. The crop yield of Cactus Farms and to a lesser extent, Wheat Farms and Hemp Farms, are based on arid fertility.
Green
Green land has grass and more trees than other environments. The crop yield of Cotton Farms, Hemp Farms, Vegetable Farms, and Wheat Farms are based on green fertility.
Swamp
Swamp lands are regions with copious amounts of water on the ground. The crop yield of Hemp Farms and Riceweed Farms are based on swamp fertility.
Zone Statistics
These are statistics which are uniform throughout each zone. Weather effects such as wind, rain, or duststorms are generated randomly, so average values are provided. Groundwater and Fertility are dependent on elevation, with each zone having additional modifiers that affect the elevation ranges, minimums, or multiply these values. In general, lower elevations will have higher fertility and groundwater levels. An example would be Okran's Valley, which has potentially 75% fertility; however, almost the entire zone is 0% fertility, because it is well above the zone's maximum elevation for fertility; only a small portion of the northeast corner is low enough to be fertile.
CLICK EXPAND ON THE LEFT TO SEE THE ENTIRE TABLE
Zone | Gwater Min | Gwater Mult | Fertility
Mult |
Arid % | Green % | Swamp % | Copper Mult | Iron Mult | Stone Mult | Wind Range (mph) | Wind Avg | Rain (keg/hr) | Acid Rain % | Duststorms % |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arach | 0% | 0 | 0 | - | - | - | 1 | 1 | 0.7 | 0-7.4 | 3.7 | 1.19 | ||
Arm of Okran | 10% | 1.5 | 1 | - | 100 | - | 0.2 | 1 | 1 | 0 | 0 | |||
Ashlands1 | 0% | 0 | 0 | - | - | - | 3 | 3 | 0 | 0-7.4 | 3.7 | |||
Bast | 10% | 0.5 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 0-15.6 | 8.8 | 19.6% | ||
Berserker Country | 0% | 0 | 0 | - | - | - | 0 | 0 | 0 | 0 | 0 | |||
Bonefields | 10% | 0.6 | 0.9 | 100 | - | - | 1 | 1.1 | 1.5 | 0-15.6 | 8.9 | 9.8% | ||
Border Zone | 10% | 0.5 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 0-15.6 | 8.8 | 19.6% | ||
Burning Forest | 10% | 2 | 1 | 100 | - | 100 | 1 | 1 | 0.5 | 0-22.3 | 8.3 | 0.2 | 25% | 24.1% |
Cannibal Plains | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-15.6 | 3.7 | 0.19 | 0.2% | |
Cheaters Run | 0% | 0 | 0 | - | - | - | 0.3 | 0.5 | 0 | 0-6.7 | 3.4 | 0.2 | 50% | |
Darkfinger | 20% | 1 | 1 | 100 | 50 | - | 1 | 1.5 | 1.2 | 0-15.6 | 3.5 | 0.22 | 0.3% | |
Deadlands34 | 0% | 0 | 0 | - | - | - | 1 | 1 | 0.7 | 0 | 0 | 100% | ||
Dreg | 10% | 0.4 | 0 | - | - | - | 0.1 | 0.5 | 0.7 | 0-15.6 | 3.5 | 0.22 | 0.3% | |
Fishman Island | 30% | 1.2 | 1.2 | - | 100 | 50 | 1 | 1 | 1 | 0-15.6 | 4.7 | 1.48 | 7.7% | |
Flats Lagoon | 0% | 0.5 | 0.5 | 50 | - | - | 0.6 | 0.5 | 0.5 | 4.5-13.4 | 8.9 | |||
Floodlands | 0% | 0 | 0 | - | - | - | 1 | 1 | 0.7 | 0-6.7 | 3.4 | 2 | ||
Fog Islands | 10% | 1 | 1 | 75 | 70 | - | 1 | 1 | 1.1 | 0-6.7 | 3.4 | |||
Forbidden Isle | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-6.7 | 3.4 | 0.2 | 50% | |
Greenbeach | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-15.6 | 3.5 | 0.22 | 0.3% | |
Grey Desert | 0% | 0.2 | 0.75 | 50 | - | - | 1 | 1 | 1 | 0-13.4 | 5.6 | |||
Greyshelf | 0% | 0 | 0 | - | - | - | 0.6 | 0.5 | 0.5 | 0-6.7 | 3.4 | 1.02 | 6.2% | |
Gut | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-8.9 | 3.4 | 0.16 | ||
Heng | 10% | 0.2 | 0.75 | 100 | - | - | 0.7 | 1 | 1.1 | 0-31.3 | 18.2 | 68.3% | ||
Hidden Forest | 10% | 1.5 | 1 | - | 100 | - | 0.2 | 1 | 1 | 0-6.7 | 3.4 | 0.19 | ||
High Bonefields | 10% | 0.5 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 4.5-13.4 | 8.9 | |||
Howler Maze | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-6.7 | 3.4 | 0.14 | 18.1% | |
Iron Valleys34 | 0% | 0 | 0 | - | - | - | 1 | 1 | 0.7 | 0 | 0 | 100% | ||
Leviathan Coast | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-15.6 | 3.5 | 0.22 | 0.3% | |
NONE (Un-named zone containing small islands east of Howler Maze) | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-15.6 | 3.5 | 0.14 | 18.1% | |
NONE (Un-zoned map: the oceans, a section NE of Iron Valleys, the crater around Obedience) | 0% | 0 | 0 | - | - | - | 0.1 | 0.1 | 0 | 0 | 0 | |||
Northern Coast | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-15.6 | 3.5 | 0.22 | 0.3% | |
Obedience | 0% | 0 | 0 | - | - | - | 1 | 1 | 0.7 | 0 | 0 | |||
Okran's Gulf | 10% | 0.5 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 0-15.6 | 8.8 | 13.5% | ||
Okran's Pride | 10% | 1.5 | 1 | - | 100 | - | 0.2 | 1 | 1 | 0-6.7 | 3.4 | 0.19 | ||
Okran's Valley | 10% | 0.2 | 0.75 | 100 | - | - | 0.7 | 1 | 1.1 | 0-15.6 | 8.8 | 13.5% | ||
Purple Sands | 0% | 0 | 0 | - | - | - | 0.1 | 0.1 | 0 | 13.4-35.8 | 24.6 | 100% | ||
Raptor Island | 10% | 0.5 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 0-15.6 | 3.5 | 0.22 | 0.3% | |
Rebirth | 0% | 0 | 0 | - | - | - | 0 | 0 | 0 | 0 | 0 | |||
Royal Valley | 0% | 0.5 | 0.5 | - | 100 | - | 0.6 | 0.5 | 0.5 | 0-6.7 | 3.4 | 1.02 | 6.2% | |
Shem | 10% | 0.6 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 0-15.6 | 8.8 | 13.5% | ||
Shun | 10% | 0.6 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 0-15.6 | 7.5 | 0.04 | 26.7% | |
Sinkuun | 10% | 0.5 | 0.6 | 100 | 10 | - | 0.6 | 1 | 1 | 0-15.6 | 8.8 | 13.5% | ||
Skimsands | 10% | 0.2 | 0.75 | 100 | - | - | 0.7 | 1 | 1.1 | 0-15.6 | 9.1 | 68.3% | ||
Skinner's Roam | 10% | 0.5 | 0.6 | 100 | 10 | - | 0.6 | 1 | 1 | 1.1-22.3 | 8.1 | 76.2% | ||
Sniper Valley3 | 0% | 0.6 | 0 | - | - | - | 1 | 1 | 0.7 | 0-15.6 | 7.8 | |||
Sonorous Dark3 | 20% | 0.9 | 0 | - | - | - | 1.5 | 2 | 2 | 0 | 0 | 1 | 50% | |
South Wetlands | 10% | 2 | 1 | - | - | 100 | 1 | 1 | 0.5 | 0-15.6 | 4 | 1.1 | ||
Spider Plains | 10% | 0.5 | 0.6 | 100 | 10 | - | 0.6 | 1 | 1 | 0-17.9 | 7.9 | 0.03 | 33.3% | |
Spine Canyon | 10% | 0.5 | 0.6 | 100 | 10 | - | 0.6 | 1 | 1 | 0-15.6 | 9.1 | 68.3% | ||
Stenn Desert | 10% | 0.2 | 0.75 | 100 | - | - | 0.7 | 1 | 1.1 | 0-44.7 | 18.5 | 14.8% | ||
Stobe's Gamble3 | 0% | 0.6 | 0 | - | - | - | 1 | 1 | 0.7 | 0-15.6 | 7.8 | |||
Stobe's Garden | 10% | 0.6 | 0.9 | 100 | - | - | 1 | 1.1 | 1.5 | 0-15.6 | 8.8 | 13.5% | ||
Stormgap Coast | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-15.6 | 3.5 | 0.22 | 0.3% | |
The Black Desert134 | 0% | 0 | 0 | - | - | - | 2 | 2 | 1.5 | 3.4-8.9 | 6.1 | |||
The Crags | 20% | 0.9 | 0 | - | - | - | 1.5 | 2 | 2 | 0-15.6 | 6.3 | 0.31 | 12.4% | 16.7% |
The Crater | 0% | 0 | 0 | - | - | - | 1 | 1 | 0.7 | 0-15.6 | 4 | 1.1 | ||
The Eye | 10% | 0.2 | 0.75 | 100 | - | - | 0.7 | 1 | 1.1 | 0-13.4 | 5.6 | |||
The Great Desert | 10% | 0.2 | 0.75 | 100 | - | - | 0.7 | 1 | 1.1 | 0-15.6 | 9 | 77.6% | ||
The Grid | 0% | 0 | 0 | - | - | - | 1 | 1 | 0.7 | 0 | 0 | 1.9 | ||
The Hook | 10% | 0.6 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 0-15.6 | 7.5 | 0.04 | 26.7% | |
The Iron Trail | 20% | 0.6 | 0.75 | 50 | 100 | - | 0.55 | 1 | 1 | 0-15.6 | 3.5 | 0.22 | 0.3% | |
The Outlands | 10% | 0.5 | 0.6 | 100 | 10 | - | 0.6 | 1 | 1 | 4.5-13.4 | 8.9 | |||
The Pits3 | 20% | 0.9 | 0 | - | - | - | 1.5 | 2 | 2 | 0-15.6 | 6.3 | 0.31 | 12.4% | 16.7% |
The Pits East3 | 20% | 0.9 | 0 | - | - | - | 1.5 | 2 | 2 | 0-15.6 | 6.3 | 0.31 | 12.4% | 16.7% |
The Shrieking Forest | 10% | 1.5 | 1 | - | 100 | - | 0.2 | 1 | 1 | 0-22.3 | 8.3 | 0.13 | 24.1% | |
The Swamp | 10% | 2 | 1 | - | - | 100 | 1 | 1 | 0.5 | 0 | 0 | 1.9 | ||
The Unwanted Zone3 | 0% | 0.5 | 0.5 | - | 100 | - | 0.6 | 0.5 | 0.5 | 0-6.7 | 3.4 | 1.02 | 6.2% | |
Vain3 | 0% | 1 | 0.75 | 50 | 50 | 20 | 1 | 1 | 0.8 | 0-7.4 | 3.7 | 1.19 | ||
Venge | 10% | 0.6 | 1 | 100 | 10 | - | 0.8 | 1 | 1 | 0-15.6 | 3.4 | |||
Watcher's Rim | 0% | 0 | 0 | - | - | - | 0.6 | 0.5 | 0.5 | 0 | 0 | |||
Wend | 0% | 0 | 0 | - | - | - | 0 | 0 | 0 | 0-6.7 | 3.4 | 0.19 |
1 Contains weather with poisonous gas clouds
2 Contains "Venge Beams" weather which causes burning during daytime
3 Bodies of water in the zone are acidic
4 The ground in the zone is acidic and will damage bare-footed individuals
Arid, Green, and Swamp Fertility Maps
Other Maps
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Groundwater
-
Fertility
-
Farm Productivity
-
Water Wells Efficiency
-
Stone
-
Iron Ore
-
Copper Ore