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Template:BestiarySkin Spiders are hostile carnivores found primarily in Arach and the aptly-named Spider Plains. They are large tan insectoid or arachnoid creatures with long, multi-jointed legs and a tiny, creepy head. They hunt anything nearby with high cutting damage attacks from their pointy legs, and they share their smaller cousins' ability to "eat" their prey alive by draining its hunger bar. Although larger and tougher than Blood Spiders, Skin Spiders are generally less dangerous because they favor open terrain where they are easier to see coming and can fairly easily be outpaced. Like their cousins, they have high bleeding resistance and will wake up quickly should they be knocked out, so it is wise to loot their claws to kill them once downed.

Skin Spiders can be found in enormous swarms of 20-30 in Arach, and are rumored to be controlled by that zone's infamous humanoid resident. Anyone hoping to claim the Bugmaster's treasure hoard will need to fight (or sneak) through many waves of these guardian spiders.

Sharp polearms offer a 25–50% damage bonus against animals and can thus be useful when fighting Skin Spiders. The Desert Sabre also provides a 100% damage bonus against Skin Spiders.

Instead of consuming the limbs of a downed individual like a Gutter, the Skin Spider will rapidly drain the prey's hunger, leading to a Strength penalty. This may hinder the victim's movement speed, making it more difficult to escape.


Template:Animal Stats Template:Death Items

Health Statistics

Skin Spiders have a blood colour of 198 99 0 RGB.

  • Hunger rate: 0.5
  • Vision Range mult: 1
  • Blood: 26-52
  • Bleed rate: 0.1
  • Heal rate: 1
  • Extra attack slots: 1

Movement

  • Speed: 7-14 mph
  • Combat Move Speed Mult: 2
  • Pathfind Footprint Radius : 14

Anatomy

Body Part Total Health Chance of Hitting
Head 20-108 100
Chest 20-108 100
Stomach 20-108 100
Right Foreleg 20-108 100
Left Foreleg 20-108 100
Right Leg 20-108 100
Left Leg 20-108 100

Damage Calculations

These values are for when striking a target with 0% damage resistance. Animals can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 23 in the cut calculation is from the minimum cut damage (13) combined with 10 piercing damage which Skin Spiders have.

Variant 1

Cut = 23 + 0.8774025 (Martial Arts + Dex)

Blunt = Martial Arts (0.0039) + Strength (0.0117)

Variant 2

Cut = 23 + 0.89232 (Martial Arts + Dex)

Blunt = Martial Arts (0.0052) + Strength (0.0156)

Variant 3

Cut = 23 + 0.9072375 (Martial Arts + Dex)

Blunt = Martial Arts (0.0065) + Strength (0.0195)

Spawns

Regions

Spawn Groups

  • Small Spider Squad (1-3 Adults)
  • Spider Squad (1-10 Adults)
  • Spider Swarm (20-30 Adults, Arach)

Other Locations

  • The Bugmaster also has skin spiders with him.