Version 0.22 introduced the foliage system into the game. Before this update, the whole Old World used to look like a sandy wasteland with a few buildings spread around.
There were no revisions to this version.
This official news post is copied verbatim from the Lo-Fi Games Blog. |
It was written by Chris. |
I finally have the next update done, it took a little longer than I would have liked though, hope you enjoy the update.
THIS VERSION IS NOT IN THE AUTO-UPDATER. YOU NEED TO DOWNLOAD IT HERE!
Unfortunately because the update is a lot bigger I don’t have the bandwidth to spare for such a large auto-update size. In the future I’ll rent a dedicated server and this won’t be a problem, but for now at least I wanted to try and keep my costs low.
You can get it here:
http://www.indiedb.com/games/kenshi/downloads/kenshi-0220
0.22.0
FEATURES
- Foliage system
- Characters bleed 3x faster, but bloodloss clots (slows down) 4x faster.
- Character skills now increase more slowly as they get higher
BUG FIXES
- If your characters are staying down but are not wounded, they will get up if you give them a move order (eg right-click somewhere)
- Fixed bug where splitting an item stack made the value skyrocket
- fixed bug where you couldnt heal neutral NPCs
- fixed backpack inventories being mis-aligned
- fixed carrying bug where you sometimes couldnt put someone down
- fixed visual bugs with ragdolls when carrying them
- fixed bugs with splinting. You can now only splint damage as high as 40
- fixed the invisible npcs bug
NEAR FUTURE PLANS
- bug fixes, and foliage improvements
- optimisations
- sleeping in beds, then building ownership