From https://kenshi.fandom.com/wiki/Module:Stat_Range
local p = {}
function p.main(frame)
local args = frame:getParent().args
local stat = p._convert_to_number(args['stat']) or 1
local range = p._convert_to_number(args['range']) or 0
local multiplier = p._convert_to_number(args['multiplier']) or 1
return p._calculate_range(stat, range, multiplier)
end
function p._calculate_range(stat, range, multiplier)
local minimum = (stat - range) * multiplier
local maximum = (stat + range) * multiplier
if minimum == maximum then
return minimum
end
return minimum .. ' – ' .. maximum
end
function p._convert_to_number(val)
if type(val) ~= "number" then
val = tonumber(val)
end
return val
end
return p