Peasant
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Peasants are members of Empire Peasants faction. They are similar to the standard Empire Peasant NPC character.
They spawn in Vagrant Camps.
Statistics
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
Attributes | Level | |
---|---|---|
Strength | -1 – 21 | |
Toughness | -1 – 21 | |
Dexterity | -1 – 21 | |
Perception | -10 – 12 |
Weapon Skills | Level | |
---|---|---|
Katanas | -1 – 21 | |
Sabres | -1 – 21 | |
Hackers | -1 – 21 | |
Heavy Weapons | -1 – 21 | |
Blunt | -1 – 21 | |
Polearms | -1 – 21 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -1 – 21 | |
Melee Defence | -1 – 21 | |
Dodge | -10 – 12 | |
Martial Arts | -10 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | -1 – 21 | |
Crossbows | -10 – 12 | |
Precision Shooting | -1 – 21 |
Thievery Skills | Level | |
---|---|---|
Stealth | -10 – 12 | |
Lockpicking | -10 – 12 | |
Thievery | -10 – 12 | |
Assassination | 5 |
Athletic Skills | Level | |
---|---|---|
Athletics | -1 – 21 | |
Swimming | -1 – 21 |
Science Skills | Level | |
---|---|---|
Field Medic | -1 – 21 | |
Engineer | -10 – 12 | |
Robotics | -10 – 12 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -10 – 12 | |
Armour Smith | -10 – 12 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | -0.9 – 18.9 | |
Toughness | -1 – 21 | |
Dexterity | -1.1 – 23.1 | |
Perception | -10 – 12 |
Weapon Skills | Level | |
---|---|---|
Katanas | -1 – 21 | |
Sabres | -1 – 21 | |
Hackers | -1 – 21 | |
Heavy Weapons | -1 – 21 | |
Blunt | -1 – 21 | |
Polearms | -1 – 21 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -1 – 21 | |
Melee Defence | -1 – 21 | |
Dodge | -12 – 14.4 | |
Martial Arts | -10 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | -1 – 21 | |
Crossbows | -10 – 12 | |
Precision Shooting | -1 – 21 |
Thievery Skills | Level | |
---|---|---|
Stealth | -12 – 14.4 | |
Lockpicking | -10 – 12 | |
Thievery | -10 – 12 | |
Assassination | 5 |
Athletic Skills | Level | |
---|---|---|
Athletics | -1.2 – 25.2 | |
Swimming | -1 – 21 |
Science Skills | Level | |
---|---|---|
Field Medic | -1 – 21 | |
Engineer | -10 – 12 | |
Robotics | -10 – 12 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -12 – 14.4 | |
Armour Smith | -12 – 14.4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | -1.1 – 23.1 | |
Toughness | -1.2 – 25.2 | |
Dexterity | -0.8 – 16.8 | |
Perception | -10 – 12 |
Weapon Skills | Level | |
---|---|---|
Katanas | -1 – 21 | |
Sabres | -1 – 21 | |
Hackers | -1 – 21 | |
Heavy Weapons | -1 – 21 | |
Blunt | -1 – 21 | |
Polearms | -1 – 21 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -1.2 – 25.2 | |
Melee Defence | -1 – 21 | |
Dodge | -8 – 9.6 | |
Martial Arts | -10 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | -1 – 21 | |
Crossbows | -10 – 12 | |
Precision Shooting | -1 – 21 |
Thievery Skills | Level | |
---|---|---|
Stealth | -8 – 9.6 | |
Lockpicking | -10 – 12 | |
Thievery | -8 – 9.6 | |
Assassination | 5 |
Athletic Skills | Level | |
---|---|---|
Athletics | -0.8 – 16.8 | |
Swimming | -1 – 21 |
Science Skills | Level | |
---|---|---|
Field Medic | -1 – 21 | |
Engineer | -10 – 12 | |
Robotics | -8 – 9.6 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -10 – 12 | |
Armour Smith | -10 – 12 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | -0.8 – 16.8 | |
Toughness | -1.2 – 25.2 | |
Dexterity | -1.2 – 25.2 | |
Perception | -12 – 14.4 |
Weapon Skills | Level | |
---|---|---|
Katanas | -1 – 21 | |
Sabres | -1 – 21 | |
Hackers | -1 – 21 | |
Heavy Weapons | -1 – 21 | |
Blunt | -1 – 21 | |
Polearms | -1 – 21 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -1 – 21 | |
Melee Defence | -1 – 21 | |
Dodge | -10 – 12 | |
Martial Arts | -10 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | -1 – 21 | |
Crossbows | -10 – 12 | |
Precision Shooting | -1 – 21 |
Thievery Skills | Level | |
---|---|---|
Stealth | -12 – 14.4 | |
Lockpicking | -12 – 14.4 | |
Thievery | -12 – 14.4 | |
Assassination | 5 |
Athletic Skills | Level | |
---|---|---|
Athletics | -1.2 – 25.2 | |
Swimming | -1 – 21 |
Science Skills | Level | |
---|---|---|
Field Medic | -1.2 – 25.2 | |
Engineer | -10 – 12 | |
Robotics | -10 – 12 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -10 – 12 | |
Armour Smith | -10 – 12 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | -1 – 21 | |
Toughness | -1.2 – 25.2 | |
Dexterity | -1 – 21 | |
Perception | -8 – 9.6 |
Weapon Skills | Level | |
---|---|---|
Katanas | -1 – 21 | |
Sabres | -1 – 21 | |
Hackers | -1 – 21 | |
Heavy Weapons | -1 – 21 | |
Blunt | -1 – 21 | |
Polearms | -1 – 21 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -1.2 – 25.2 | |
Melee Defence | -1 – 21 | |
Dodge | -10 – 12 | |
Martial Arts | -10 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | -1 – 21 | |
Crossbows | -10 – 12 | |
Precision Shooting | -1 – 21 |
Thievery Skills | Level | |
---|---|---|
Stealth | -10 – 12 | |
Lockpicking | -10 – 12 | |
Thievery | -10 – 12 | |
Assassination | 5 |
Athletic Skills | Level | |
---|---|---|
Athletics | -1 – 21 | |
Swimming | -1 – 21 |
Science Skills | Level | |
---|---|---|
Field Medic | -0.8 – 16.8 | |
Engineer | -8 – 9.6 | |
Robotics | -8 – 9.6 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -8 – 9.6 | |
Armour Smith | -8 – 9.6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | -0.8 – 16.8 | |
Toughness | -1.2 – 25.2 | |
Dexterity | -1.2 – 25.2 | |
Perception | -10 – 12 |
Weapon Skills | Level | |
---|---|---|
Katanas | -1 – 21 | |
Sabres | -1 – 21 | |
Hackers | -1 – 21 | |
Heavy Weapons | -1 – 21 | |
Blunt | -1 – 21 | |
Polearms | -1 – 21 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -1 – 21 | |
Melee Defence | -1 – 21 | |
Dodge | -10 – 12 | |
Martial Arts | -10 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | -1.2 – 25.2 | |
Crossbows | -10 – 12 | |
Precision Shooting | -1 – 21 |
Thievery Skills | Level | |
---|---|---|
Stealth | -12 – 14.4 | |
Lockpicking | -10 – 12 | |
Thievery | -12 – 14.4 | |
Assassination | 5 |
Athletic Skills | Level | |
---|---|---|
Athletics | -1.2 – 25.2 | |
Swimming | -1 – 21 |
Science Skills | Level | |
---|---|---|
Field Medic | -1 – 21 | |
Engineer | -12 – 14.4 | |
Robotics | -10 – 12 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -10 – 12 | |
Armour Smith | -10 – 12 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | -1 – 21 | |
Toughness | -1 – 21 | |
Dexterity | -1 – 21 | |
Perception | -10 – 12 |
Weapon Skills | Level | |
---|---|---|
Katanas | -1 – 21 | |
Sabres | -1 – 21 | |
Hackers | -1 – 21 | |
Heavy Weapons | -1.2 – 25.2 | |
Blunt | -1 – 21 | |
Polearms | -1 – 21 |
Combat Skills | Level | |
---|---|---|
Melee Attack | -1 – 21 | |
Melee Defence | -1 – 21 | |
Dodge | -8 – 9.6 | |
Martial Arts | -10 – 12 |
Ranged Skills | Level | |
---|---|---|
Turrets | -1.2 – 25.2 | |
Crossbows | -10 – 12 | |
Precision Shooting | -1 – 21 |
Thievery Skills | Level | |
---|---|---|
Stealth | -8 – 9.6 | |
Lockpicking | -10 – 12 | |
Thievery | -8 – 9.6 | |
Assassination | 5 |
Athletic Skills | Level | |
---|---|---|
Athletics | -1 – 21 | |
Swimming | -1 – 21 |
Science Skills | Level | |
---|---|---|
Field Medic | -1 – 21 | |
Engineer | -10 – 12 | |
Robotics | -12 – 14.4 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -10 – 12 | |
Armour Smith | -10 – 12 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 11
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.